The BEAMBLOG

Friday, March 9, 2018

March 9 Livestream Recap


A tech demo showing off what a talented modder can do with newly opened options in Neverwinter Nights: Enhanced Edition
During today’s livestream Beamdog CEO Trent Oster and Studio Director Phillip Daigle announced the March 27 release date of Neverwinter Nights: Enhanced Edition on Steam and streamed a tech demo showing off what can be done with newly opened options. They also spoke about the recently launched Siege of Dragonspear on mobile devices and upcoming patches for Infinity Engine Enhanced Editions.

Missed the stream? It's on YouTube and Twitch!

Here's a quick summary of the highlights from the livestream:

  • Big news! Siege of Dragonspear is out on Google Play and the App Store! Go grab it and have a great time!
  • Siege of Dragonspear on mobile is a standalone app. You can export your party from Baldur’s Gate: Enhanced Edition into Siege of Dragonspear and continue your adventure into Baldur’s Gate II: Enhanced Edition.  
  • In celebration of the launch of Siege of Dragonspear on Android and iOS, Baldur’s Gate: Enhanced Edition is on sale on Google Play and the App Store.
“This is a sweet box” ~ Phil
  • The Siege of Dragonspear Collector's Edition is on sale! Act quick!
  • The toughest part of bringing Siege of Dragonspear to tablets and phones was the size limit of applications on mobile platforms. Getting it to fit while balancing performance was a hurdle to get over.
  • As Phil mentioned in the interview with 148apps, the size of battles and crowd scenes in the original game murdered the performance of the game on lower end tablets. As such we had to increase the minimum requirements for Siege of Dragonspear.
  • At this time we don’t plan to bring Siege of Dragonspear-related content to Baldur’s Gate II: Enhanced Edition. Back during development of this expansion we had plans of adding a new questline into BGII:EE continuing the story of the Soultaker Dagger.


The Hall of Justice with original graphics (first image) and with a tech demo showing a work-in-progress of options we're exploring (second image)
  • More exciting news! Neverwinter Nights: Enhanced Edition is coming to Steam on March 27!
  • The Head Start program won’t stop with the game’s launch. Development will be ongoing, we will continue to provide patches through the development branch on Steam which will then combine into bigger normal patches.
  • The development branch of Neverwinter Nights: Enhanced Edition on Steam got a new patch this week. Build 8163, among other fixes, makes possible to play the Premium Modules in Multiplayer. Check out the full patch notes here.


An early look at a sample player character model
  • New content for Neverwinter Nights: Enhanced Edition will come as separate modules. We’re investigating requests for new content in the Original Campaign of Neverwinter Nights but don’t have a solution currently.
  • The issue of UI scaling freely on any resolution hasn’t been resolved yet as we are discussing possible approaches to it. UI refactor will happen further down the line.
  • Things are slowly rolling out for the Neverwinter Nights Toolset, we’re making some progress on it.
  • We’re still interested in getting feedback about possible henchmen control in Neverwinter Nights: Enhanced Edition from the community. Share your thoughts on the forums.
  • We have no formal plans to announce bringing Enhanced Editions to the Nintendo Switch, but this is something that is appealing to us.
The statue on left shows the recent attempt of improving its look, the statue on the right is an old model
  • The new beta build of the 2.5 patch for Icewind Dale: Enhanced Edition is already available on beamdog.com, Steam and Google Play. New beta updates for Baldur’s Gate II: Enhanced Edition and Baldur’s Gate: Enhanced Edition will be released as planned in the upcoming weeks.
  • We’re going to start rolling out new content for Neverwinter Nights: Enhanced Edition into the Steam Workshop soon, stay tuned.
  • We continue to hire! Check out our job offerings here.

Excited for what’s next? Come and join the next livestream next Friday!

6 comments:

  1. Are you ever going to finish your plan for finishing the soultaker questline in BG2? Sounds promising and fun!

    ReplyDelete
  2. I love this new graphics! please, we need to see the other playable races in HD graphics! Thanks a lot, Beamdog! Good work!

    ReplyDelete
  3. Thanks for the BG:EE sale. Been waiting on my google wallet to fill up from surveys before I got it, but that did the trick. Looking forward to playing Dragonspear when I'm done.

    ReplyDelete
  4. I hope that the new graphics shown on the h.o.e. screenshot will be present throughout the game

    ReplyDelete
  5. I would really like to know if that beautiful graphics will be implemented into the game (even if its going to take a year after the release). If the answer is yes, then the game is an instant buy for every NWN fan!

    ReplyDelete
  6. A graphic update like the one shown here is all I think an enhanced version of NWN needed. Might be a ton of work to implement this into the entire game though? I have to say I'd pay full retail for something like this ($60+). But hey, I'm no programmer or designer so I have no idea what this would entail. Anyhow, still super excited to play this again.

    ReplyDelete