The BEAMBLOG

Showing posts with label Beta Test. Show all posts
Showing posts with label Beta Test. Show all posts

Tuesday, November 13, 2018

Neverwinter Nights: Enhanced Edition Android Beta

Attention adventurers of Neverwinter Nights - the Android Beta is here!
We’re seeking players for the Android Beta of Neverwinter Nights: Enhanced Edition! It’s time to step away from your PC, pick up your phone or tablet, and journey through Neverwinter Nights like never before.

Neverwinter Nights: Enhanced Edition on Google Play includes:

  • All the playable content of Neverwinter Nights: Enhanced Edition. Kingmaker, ShadowGuard, and Witch’s Wake will be made available as free downloads for NWN:EE owners at launch.
  • Mobile Features: A new virtual joystick and context-sensitive interaction button makes gameplay easy.
  • Improved Display: Featuring a new re-engineered UI for tablet and phone play. Portrait, combat bar, inventory, and other UI elements adjust in size based on device resolution and can be scaled to your liking.
  • Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights.

To access the Android Beta of Neverwinter Nights: Enhanced Edition:
1. Open the Google Play Store.
2. At the end of the list where you see “Top charts” and “Games,” tap Early
access.
4. Purchase Neverwinter Nights: Enhanced Edition for Android for $9.99
in order to download the Beta.
5. Tap Install.
6. Follow the onscreen instructions.
7. Launch the app and start playing!
Please share your feedback about the Android Beta of Neverwinter Nights: Enhanced Edition on our forums!

Tuesday, May 29, 2018

Baldur's Gate: Enhanced Edition 2.5 Beta Update for Google Play


Watch out, Android players! We're rolling out a new beta build of the 2.5 update to Baldur’s Gate: Enhanced Edition on Google Play.

Find out how to opt into the 2.5 beta here and let us know your experiences in the Beamdog forums.

Check the previous Baldur’s Gate: Enhanced Edition beta notes here.

Features

Replace old sword and shield logo (31723)
Bring over PST dialogue selection button (34129)
Make 3 new portraits from "The Road to v2.0 Reward" official to the base game of BG:EE (31484)
[BG] Add <ITEM> token to party gained an item text (33218)
It should be possible to skip all major cutscenes in BG:EE (18424)
There should be a way to avoid Neera's initial encounter (35415)
It should be possible to accept Thalantyr's quest to help Melicamp if you initially decline (36026)
Oublek should not refer to you as his "fine and honest friend" if you did not decline Greywolf's reward (21777)
You should not receive Coran's quest to kill the Wyvern if you have done so already (35258)
Tazok should have a appropriate response if Kivan is in your party (37144)
[Uniforms] Members of the Flaming Fist in the Baldur's Gate campaign should wear consistent uniforms (15946)
Update Bala's Axe description text (strref 21957) (33048)
[Android] Mod archives created with centralfix don't work properly (partial content only) (35976)
[The Black Pits] Sandthief's Ring should have 8 charges (7000)

Bug Fixes

Game should not crash during or after Alt / Tab (35735)
[Multiplayer] Players should be transported back to the hub after battle 12 in the Black Pits campaign (31399)
Party members should not turn on each other during combat (33085)
[Multiplayer] Double clicking to load a save should not disable selection actions in the Character Arbitration screen (24852)
Advanced AI should select new targets when the initial target disappears (33135)
[Multiplayer] Creatures should not spawn outside of Davaeorn's room (9248)
Translation credits for Hungarian, Russian and Ukrainian should show full information when the language is set to Turkish (36621)
[Journal] Re-work "Troubles in the Region" Quest in BG:EE to be Journal Entries instead of Quest (36280)
Done button should not be misplaced on the Character Information screen (36130)
[iOS] [Code] [Multiplayer] Player permissions should work as intended (31717)
Infravision should not trigger in daylight and houses (21436)
[Achievement] [Steam] Lord of Murder achievement should be available when SoD is not installed (26624)
[iOS] Black Pits saves should be exported with the correct file extension (32006)
There should be a default party when a new Black Pits game is started (33634)
Scar should appear outside the FF Barracks even if you don't speak to him on the bridge (31667)
Story Mode should apply to NPCs even with Party AI off (31422)
[AR4300] Colquetle's Family Amulet should not be missing after leaving area for a while (31323)
Varci should not block the area script after his timer expires (36857)
A commoner in Baldur's Gate should not talk as if in Beregost (36769)
Candlekeep Inn rumours should be added to the journal (36647)
Jaheira should not be missing her voice-overs in the tutorial (18661)
Aldeth Sashenstar's betrayal shouldn't bring PC in front of Angelo if PC was already brought in front of Angelo (before revealing Sarevok in the Palace) (32410)
Periapt of Proof Against Poison should grant immunity to poison (23468)
Selling a stack of more than 20 gems should not reduce the selected quantity to 20 (34189)
Priest of Tyr and Tempus should not show as unkitted clerics on the Record and Inventory screens (35489)
Garrick should not get 750 extra XP and two spells when main PC reaches 2000 XP (23742)
Bucklers should have the correct strength requirement (35630)
[Journal] Quest "Poe's Tale of Firewine" should close if conditions are met (36368)
Osmadi should not create himself if you speak to him while he is charmed (35893)
[AR1401] Combat Music should Stop Playing after Combat (35846)
Reputation checks of familiars should be consistent with reputation checks of party members (BG1) (24017)
The Fishermen and the Priestess quest journal entry should not assume the fishermen have been encountered (22846)
Journal entry should not be given until Brage has been killed (21544)
Dart of Fire +1, Dart of Ice +1, and Dart of Acid +1 should look different than Dart +1 (19433)
[Journal] Tazok and The Bandits Header should not be "Tandem in Extremis" (36297
Baeloth should behave correctly at 19+ reputation (2270)
Game should end if Aec'Letec's Death Gaze turns Charname into a ghast (34812)
[Android] Dragging on the colour slider should not stop the music (33733)
Creatures without a name should not show corrupted text when they make a sound (31657)
[Journal] Chapter 2's "Investigate Nashkiel Mines" Quest Should not be left open upon reaching Chapter 3 (35991)
Combat music should not end before the Gorion ambush is over (21391)
Baeloth should not repeat the same dialogue twice (36056)
Rasaad should mention Sorrem's location even if Viconia isn't in the party (36055)
[Journal] Chapter 2's "Troubles in the Region" should be closed by starting Chapter 3 (35992)
[Journal] Completing "Kylee's Dagger" Quest should add all Popup entries to journal (35989)
[Journal] Dorn Il'Khan - A Blackguard's Revenge Quest should close (35987)
[Journal] Xvart Raids Quest should show in Journal (35937)
[Journal] An Offer from Taerom Quest should have quest text (35843)
Minsc should leave with Dynaheir after fighting Dorn (35693)
Neera should interject correctly during Dorn's second romance talk (35668)
Minor Spell Sequencer should have the correct description and description icon (34572)
Multi-class characters should not use the bio of their first-listed class (7249)
[iOS] Selection icon should use consistent on and off states (32835)
Hold' status effect from Aec'Letec attack should not be called 'Paralyze' in combat log (33936)
Blindness on Flaming Fist Mercenaries South of Beregost (33865)
Zombies should use their creature weapons, not their nonlethal fists (33889)
Safana should interject correctly during Dorn's second romance talk (35666)
Minsc should interject correctly during Dorn's first romance talk (35665)
Rasaad should not respond with a player response (35700)
[Tablets] The tutorial should not get stuck after dealing damage to the combat instructor (35923)
Belt during the tutorial should not skip a section about the world map (35664)
Dorn's journal should not mention "going to Nashkel mines" if you have already been (37216)
Inventory ground scrollbar should be present and have a slider (34543)
[AR0502] Tourists should not live through Demon Knight's Attacks on Bhaal Mode (36861)
During Dorn's initial ambush cutscene player characters should not appear at the center of the area (34611)
Selecting a non-English language should result in the game using that language in the games menus (20094)
[Android] Movies should not appear in only one small part of the screen (35480)
Garrick should attack automatically with Advanced AI (23756)
The button for installed DLC should say INSTALLED instead of INSTALLED BUTTON (31388)
Abilities should have description icons (23594)
The Friend of Volo achievement should unlock (23993)
[Android] The buttons to restore the left and side panels should not be invisible (10049)
[Android] Description box on the temple Donate screen should allow tap and drag scrolling (7883)
DisplayStringHeadDead() should function correctly (23772)
[iOS] [Multiplayer] 'Ready to play' box should automatically untick when a new player is assigned to a slot (31360)
[iOS] [Multiplayer] X button should close the player permissions window on client iPad devices (31375)
[iOS] [Multiplayer] Tapping on the multiplayer chat should not create a waypoint for the controlled character (31389)
[iOS] [Multiplayer] Host should be able to start the game regardless of character organization (31467)
[iOS] [Multiplayer] [Code] Player characters should be assignable when there is an empty player slot between the host and the client (31730)
[iOS] [Multiplayer] Game type column should not be blank (31411)
[iOS] User should not be able to access the Customization screen of other player's characters (31413)
[iOS] [Multiplayer] A user with no Player Name should not be able join a multiplayer session (32140)
Landrin's Possessions journal entry should not remain open once completed (30722)
Investigating the Merchant's League quest should not fail to complete (24481)
Edwin should not speak to you about payment If Dynaheir dies for any reason (23428)
Edwin should target both Minsc and Dynaheir when they come to blows (23427)
[Journal] Entry about ogres and madmen should not be missing in the journal (32543)
The Avenger Druid's Baby Wyvern form should match its description (31438)
Wand of Cloudkill description should state the correct saving throw type and penalty (27273)
The Kneecapper +1 description should not state incorrect speed factor (25534)
Asp's Nest +1 poison ability description should include the saving throw (31741)
Bala's Axe Dispel Magic properties should be listed correctly (33063)
Bala's Axe, AX1H07, should match the description (31449)
Captive Audience harp should dominate targets when they fail their save (31378)
Avenger druid baby wyvern should be able to poison with its attack (23385)
Fireball should not display two lines of damage feedback on failed saves (32029)
Listed area of effect for items and spells should be correct (31854)
Yeslick should not start dialogue with you after he leaves the party due to Dorn joining (31715)
Letter that triggers Chapter 4 transition should not disappear if dropped on the ground (31425)
Players should be selected and can move after exiting "group combat tutorial" (31292)
Brief Description for Monk Class and Kits should be correct (30767)
Dialogue with Female Commoner should not give NO VALID REPLIES OR LINKS (30685)
Husam should leave after talking to him for the first time (30684)
Rasaad's dialogue after meeting brother should fire (30637)
The storekeep in Nashkel should not trigger a journal entry each time the party delivers a winter wolf pelt (26052)
[Dorn] You should not have two active Dorn Il-Khan quests in the journal after ambush scene (24491)
Neera should retain her level, equipment and spells if kicked out of the party (23297)
Dorn should retain his level, health total and equipment if kicked out of the party (24281)
The Tale of Captain Brage quest should not remain open if he is returned to the temple (24264)
Charming halfling enforcers should display their charmed dialogue (23515)
[Character Creation] Import does not include a Shaman Pregen Character like BG:SoD Does (20558)
Branwen should not turn back to stone after leaving the area (7613)
Bartender in the Helm and Cloak should open his store for low rep/chr players (23513)
Doors in Gullykin should not shift when you open and close them (23437)
[German] First dream narration should not repeat the last line at the beginning of the narration (8708)
Spirit Form should have the correct name and description (31531)
Burning Hands spell icon should not have a black border (19376)
Max HP should not be enabled by default (30956)
Battle Axe +3 from the Enchanted Weapon spell should have the correct range (34023)
[Journal] Firebead's Scroll Quest should Update after speaking with Tethtoril (35683)
Geltik and Malkax should leave with Zargal when party surrenders and gives up all gold (33507)
[Journal] "Prisoner of the Gnolls" quest should not be added to the journal if Dynaheir has been rescued already (33505)
The guards should not wake you up when resting outside of Candlekeep (21839)
[Windows] Doom Guards in Degrodel's Mansion should deal additional fire damage, not slashing (33736)
Tomes of Wisdom in Durlags Tower should be consistent with other tomes (24680)
(BGEE) Legacy of Bhaal mode should not result in more than one guard interrupting a rest (35671)
Branwen should correctly initiate dialog with Gamaz (21356)
"Time spent with party" should be cumulative throughout the game (7568)
Garrick should always have a biography (30763)

Friday, May 18, 2018

May 18 Livestream Recap

“Looking for a lot of good people to join the team!” ~ Lee
During today’s livestream Beamdog CEO Trent Oster was accompanied by Marketing & PR Manager Lee Guille to share the latest Beamdog, Neverwinter Nights: Enhanced Edition and Infinity Engine news.

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

  • We launched our new and enhanced Beamdog.com site! To celebrate, we’ve kicked off a huge sale: Baldur’s Gate: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, Baldur’s Gate II: Enhanced Edition and Icewind Dale: Enhanced Edition are each 66% off, with Planescape: Torment: Enhanced Edition at 60% off!
  • Baldur’s Gate II: Enhanced Edition is currently on its biggest sale yet on Google Play and the App Store - save as much as 80% on your way to Amn!
  • Fanatical.com are doing their own sale of our titles. Check it out!
  • Mordenkainen's Tome of Foes is now out in local game stores. We can’t wait to study the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship!
  • We have a lot of positions open! Programmers, designers, technical artists. Join our team to work on exciting projects!
  • During the livestream next week we’ll try to arrange an interview with Bernhard Stöckner (niv), a community leader who maintains Neverwinter Vault. Trent loves niv, and you should do that too! Don’t miss!
“New shields are here, and they’re pretty” ~ Trent
  • Development build 8172 for Neverwinter Nights: Enhanced Edition is now available in the Beamdog Client and on Steam. The race selection UI in character generation is now a list (instead of pre-defined buttons) just like class selection. Races can now have an icon; defined in the new “Icon” column in racialtypes.2da. This is up to custom content, as we do not currently ship icons for the builtin races. Check out the full list of features and fixes here.
  • Our new Steam Workshop submission remakes the Tower Shield models from Neverwinter Nights. There are 12 models in total, which now support normal and spec information.
  • We have completed the deconstruction of Neverwinter Nights: Enhanced Edition UI. Based on our findings, we’re going to create a master plan on how to make the UI work properly.
  • Our Trello page keeps on growing. We have a big Roadmap in front of us and want to substantially improve Neverwinter Nights and step it forward. Probably, everything will take 3 or 4 years to materialize.
  • We’re working towards bringing Neverwinter Nights: Enhanced Edition to GOG. We have nothing to announce at the moment, but it’s getting closer.
  • We want to come up with an awesome package if we do a Collector’s Edition of Neverwinter Nights: Enhanced Edition. For now, there is no news on this front.
  • We’ll see what we can do regarding publishing instructions on our forum about transferring servervaults from 1.69 to Neverwinter Nights: Enhanced Edition.
Lee is playing as a really little Brownie, Biff the Understudy, in the module created by Bill Harper.
  • The 2.5 patches for Baldur’s Gate: Enhanced Edition and Baldur’s Gate II: Enhanced Edition are slowly rolling forward. We’re actively listening to players’ feedback - let us know about the beta updates on our forum.
  • We’re trying to improve the Mac Apple Store experience for our players and to make sure you have a really good time playing our games. Once the 2.5 patch series is in good state, we’ll release patches for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition and Icewind Dale: Enhanced Edition there.
  • Currently Planescape: Torment: Enhanced Edition with Czech localization is available only on Steam. We plan to get it on Beamdog.com, GOG, Google Play, the App Store and the Mac App Store soon.
  • We’re going to the Stream of Many Eyes (starting June 1 at 4PM PT) by Wizards of the Coast! Costumes may or may not be involved! Hop onto their Twitter for a taste of what’s to come!

Excited for what’s next? Come and join the next livestream next Friday!

Thursday, May 10, 2018

Baldur’s Gate II: Enhanced Edition 2.5 Beta Update

Watch out Baldur’s Gate II: Enhanced Edition 2.5 beta players, a beta update is headed your way!

Over the last few months, we’ve made over 300 fixes and features throughout the 2.5 Infinity Engine updates. And now, we’re adding a number of asked for language and V/O updates!


New Localization:
  • Simplified Chinese
  • Korean
  • Russian
  • Polish


New V/O:
  • German
  • Italian
  • Polish


Top features:
  • Road to 2.0 community portraits added
  • Tablet dialogue buttons added
  • Added the Priest of Tempus kit
  • "Take All" button added to containers
  • Hexxat is now able to survive the final Throne of Bhaal encounter
  • Improved multiplayer stability
  • Importing a ranger allows the selection of a Racial Enemy
  • Tenser's Transformation no longer disables innate spells

There is now an OHFIXTTYR player AI script that can be used by players to fix their existing BG:EE/SoD Priest of Tyr characters to the new kit value. Existing priests of Tyr can continue through the game without issue; when they're ready to export their character they can simply assign this script and press 'D'. A 'Priest of Tyr' bit of floating text should pop up and they'll be granted some special abilities (Chaos of Battle and Holy Power). Despite being the correct kit value, their class in BG:EE/SoD will be listed as 'cleric' instead of 'Priest of Tyr', hence why we recommend doing this only before export.

The 2.5 update beta is only available on Steam, Beamdog, and Google Play. Find out how to opt into the 2.5 beta here and let us know your experiences in the Beamdog forums.

When the 2.5 update is finished, we’ll be rolling it out across all platforms and stores. Watch out for more news on our social channels about updates to our other Enhanced Edition titles.

Here’s the full list of bug fixes and features (please, note that this list does not cover the general Infinity Engine tickets, these will be published when the 2.5 patch series is completed)!

Localization
[German] Integrate the localized voice-overs from the original BG2 (35767)
[German] Integrate the localized player soundsets from the original BG2 (35839)
[German] Integrate the localized movies from the original BG2 (35909)
Include Italian VO (35459)
Include Polish text & VO (35457)
BG2 Polish Language in 2.5 (31222)
BG2 Russian Language in 2.5 (31221)
Include Korean text (35458)
Include Simplified Chinese text (35473)
Features
Allow players to use the Priest of Tempus kit (34940)
Add "Take All" button to containers (29868)
Bring over PST dialogue selection button (34131)
Alter PST dialog selection button to match BG2EE UI style (34132)
Restore several party banters (32059)
Make 3 new portraits from "The Road to v2.0 Reward" official to the base game of BG2:EE (31485)
All language names should be displayed alphabetically in English (12399)
Bug Fixes
[Linux] Game should not crash after gender selection on Character Generation screen (34794)
[iOS] [Multiplayer] Title should not hang after final cinematic of the Throne of Bhaal campaign (34860)
Items should not be missing their art in the description (23732)
[ToB] It should be possible to generate all Specialist Mage schools (21849)
[Multiplayer] Loading saves should not introduce extra in-transit creatures (15982)
[iOS] [UI] Multiplayer lobbies should not disappear after inputting the incorrect password (33711)
[Android] Restore Purchases button should work (34396)
Broken dike event at the de'Arnise Keep should not have NVLOR and have correct farmer responses (33871)
You should be able to pan down and right by moving the cursor down and right on a high resolution display (10496)
[ToB] [Hexxat] Hexxat should be able to survive the final encounter with Melissan (33762)
Custom party members should stay where they are and have a dialogue option to continue staying there when they are dismissed (33716)
Add tool for players to fix kitted Tyr priests (34942)
[Android] Water tiles should be coloured correctly and animating (35054)
Importing a ranger should allow the selection of a Racial Enemy (16297)
Aerie's transformation from Ogre to normal paper doll should not be possible to interrupt (34400)
Critical hit by bear spirit should not make the "Stunned" message appear twice (34775)
[iOS] Scrolls initially in the "Bag of Holding" should have a proper item count (31872)
[iOS] Cutscene for confronting Balthazar should trigger properly at all times (31855)
[Multiplayer] Phreya's dialogue should not play multiple times during Hexxat's Request in ToB (31830)
[iOS] [UI] Tooltips should display over the message box (31732)
Potion of magic blocking should give immunity to level 5 spells for 5 rounds (36591)
Reveal Details labels should be uniform in size when the zoom on the screen is changed (33857)
Phase spiders summoned by Spider Spawn should not randomly teleport to the party (34445)
[Translations] Male and Female Heckler should not share Name and Tooltip (34238)
Paralytic Bolt should have the correct saving throw type (34207)
Viconia's interjection should not be skipped (33991)
Jan should only mention Valygar's body if Valygar is dead (33989)
Dialogues should not end on player replies (33987)
Bodhi should have a few more lines (33983)
Terrece should not initiate dialogue when teleporting for battle (33980)
You should not receive the 'Talos is well served' journal entry as you get kicked out (33978)
Demin should not have identical questions in consecutive states (33949)
Quallo should answer questions correctly (33947)
Unseeing Eye should have more prophets (33928)
Tassa and Pelanna should have more interplay (33904)
Palern Flynn should always set his journal entry (33903)
Teos shouldn't talk about Imoen if he doesn't know about her (33896)
Anath should not agree to meet the party if the party refuses (33885)
Parties saving Glaicus after Torgal's death should still get the Flail of Ages head (33872)
Delcia should always leave (33869)
Jaheira should not repeat dialogues (33868)
Jaheira should also mention mages in Ployer's quest (33867)
Haer'Dalis should recognize if Raelis has the portal gem (33854)
Minor characters should be available (33840)
Fanatic should use his unique dialogue (33835)
Delon should use a more appropriate stringhead (33834)
Importing same character file into party should not make class synopsis disappear (33817)
Spell protection EnemyAlly should work as expected (33760)
The Archer's Called Shot ability should have the correct description icon (33749)
Chain Lightning from Kazrah's Shield +4 should not display two lines of damage feedback (33698)
Staking Lassal should not use your entire inventory of wooden stakes (33657)
The weight of the paralytic bolts that the Sahuagin use should be consistent with other bolts in the game, i.e. they should weight 0 (33655)
[TBP2] Overhead text should not disappear before you have time to read it in cutscene with Tartle and Brodle (33617)
Terl should not spawn in random encounter areas, nor during combat (33602)
Hardiness duration should be correct at lower levels (33456)
Number of inventory slots in loot window should not be higher than actual number of inventory slots (32604)
Character portraits should appear correctly on save files (32602)
Picking up a potion should not trigger a THAC0 change in the inventory screen (32600)
Modifiers from equipped items should not affect base THAC0 on Record Information screen (32529)
Haer'Dalis should explain more about the conduit summoning (32389)
You should be able to report progress correctly to Nallabir/Oisig/Arval during the Unseeing Eye quest (32330)
[iOS] Tapping on the Area Map UI should not move the area selection cursor (31980)
[iOS] Text should not overlap journal update message box in Watcher's Keep (31944)
[UI] The wrong string should not be shown when dispelling a contingency (31913)
We need an 'ignore legacy of bhaal' flag in rest/random encounters (31858)
Periapt of Proof Against Poison should grant immunity to poison (31688)
The line "You could call me Fil, I suppose. Bit dull, though." from Fil should have VO (31455)
The Avenger Druid's Baby Wyvern form should match its description (31435)
Priest of Tyr, Acclamation should remove and prevent intoxication (31409)
Spells in the spell page list should be selectable after switching page (30928)
It should be possible to defeat Lasaonar with summoned creatures in the duel (30814)
Bard song range should affect party members to at least a visual range (30768)
Statues in Trademeet should not move during cutscene with Rasaad (23413)
Enchanted Weapon's status icon should not use the Dire Charm icon (21850)
YANNER DLC portraits should be available (21579)
Area list in console should show BG2 areas (18476)
Biography text should not show when swapping armour mid combat (11129)
Actions taken when the game is paused should show on the character portrait (11113)
Priest of Tyr special ability should be called Exaltation instead of Acclamation (32785)
Advanced AI should not be a bad penny (34488)
Ti'Vael's head should not be obtainable via pickpocket (35271)
[ToB] Journal update about Pocket Plane should be produced after speaking to Sarevok (35512)
[ToB] Journal should not contain SoA journal update (35511)
Turning off Story Mode should not give the Godlike achievement (34646)
Bounty Hunter should display Set Traps skill bonus on the Skills screen during character creation (35438)
Descriptions for Protection From Evil should match the spells (34913)
The Save buttons should not be cut off (34647)
Paralytic Bolt stun duration and description should match (34208)
[Multiplayer] [ToB] Load hotkey should not load SoA saves when in the ToB campaign (34728)
The Captive Audience feedback should match the description (33288)
[ToB] [Journal] Sarevok in Hell journal entry should have text and should not be a quest (35602)
[ToB] Players should not get stuck in the Shadow Plane if Rasaad is alive but not in the Shadow Plane (33669)
[Android] There should be no artifacts in the Underdark water (23838)
Minsc (MINSC14) and Hexxat (OHHEX25) should be unaffected by Legacy of Bhaal mode (35656)
Remove Curse should cause the Thralls to go neutral and not attack you (35209)
Combat music should end after fight with Lasaonar (34577)
Spell Sequencers should have the correct description and description icons (34571)
Spell Immunity cast in a sequence should not allow infinite castings (34239)
You should not be able to leave the Dual Class proficiency screen until proficiency points are all spent (33764)
[iOS] Item descriptions should be available in the Quickloot, body pile and container (32033)
Berserkers should not lose real HPs if they travel or rest while enraged (35433)
Hexxat's portrait should not be in low resolution (35653)
Adalon's drow form illusion should change character colors (23051)
Zombies should use their creature weapons, not their nonlethal fists (33891)
The description and duration of False Dawn should be consistent (23177)
Legacy of Bhaal mode should not result in more than one guard interrupting a rest (24853)
[SoA] Non quest journal updates should be shown in the journal (22993)
Dialogue between Hexxat and Bodhi should be correct (34984)
Shaman boar spirit should have sounds (34412)
Quest 'Freeing the djinni' should award the players an item (31948)
Jaheira and Minsc's portraits in ToB should not be low resolution (31863)
Item "Circlet of Lost Souls" should have an accurate description (23995)
Pick up any scroll item from inventory screen should display a rolled scroll animation (22514)
Male and Female Diseased One/Diseased Child should have a different Name and Tooltip (34798)
Male and female commoners and peasants should use different name and tooltip strings (11794)
Drow Adamantine Chain +5 armor class modifiers and description should match (25531)
Orientation of the Done and Cancel buttons should not be inverted on the item ability screen (32080)
Critical hit by bear spirit should not make the "Stunned" message appear twice (34775)
Neb's Nasty Cutter +2 description should include the strength requirement (31710)
Handmaiden's Mace description should include the strength requirement (31754)
Harp of Discord description should state the correct duration for the Confusion ability (32413)
Azlaer's Harp description should include the number of charges per day (32415)
The Brass Blade +5 should have a speed factor of 3 (25638)
Potion of Power should increase Hide In Shadows by 20% (25629)
The Kneecapper +1 should have a speed factor of 3 (25535)
[ToB] Pools at the oasis should not have lines in them (34734)
"Sarevok in Hell" journal entries should not be posted as quests (36154)
Chapters should have consistent labels in the journal (22066)
[Journal] "Investigate Activities in the Copper Coronet's Rooms" should update and close (32749)
[AR3024] Background tiles should not be darker than the surrounding area (24169)
Tiles in Firkraag's lair should not be considerably darker than surrounding tiles (23725)
[iOS] Game should not close if Boo is selected from the inventory screen (11892)
[Multiplayer] Game should not freeze when dream1 is skipped (23011)
[iOS] [Multiplayer] Corrupted text should not display when fighting Duergar in Irenicus' dungeon (31502)
[iOS] [Multiplayer] An unresponsive screen should not occur when the host attempt to start the game while one of the client deletes his character (32164)
[iOS] There should be no delay to access the container next to the Apprentice's body in Watcher's Keep (31945)
[iOS][Multiplayer] Character name highlighting is inconsistent when importing a character from the character file (31554)
[All] The 'Reveal Details' toggle should not deactivate every time a player returns to game from 'Character Arbitration' (33881)
Tenser's Transformation should not disable innate spells (34236)
[iOS] Selection icon should use consistent on and off states (32834)
[Tablet] Throne of Bhaal ending movie should play (12401)
[iOS] Thief skills should not be truncated to two digits with largest font size (31500)
de'Arnise guards should use their unique dialogues (33837)
Gnomes shouldn't use halfling animations (33836)
Magical items should be flagged correctly (33580)
Female shopkeepers should not use male soundsets (33543)
Import Game screen should not have a title of Load (33415)
Imoen should not have 5 less points in Move Silently than she had in BG:EE (32657)
Gereth should not imply rudeness at a polite reply from player (32384)
Gaelan should not have the gold he gave to Aran Linvail on his person (32383)
Delcia should be even more pleasant and lovely (32380)
Beggar should respond appropriately to threats (32379)
Daleson should consistently reply when asked about Nalia (32344)
Viconia should have an additional line about Lolth in her lovetalk (32336)
Viconia should speak about more of her former husbands (32335)
Nalia should have extra line in Mazzy banter (32334)
You should not be able to ask Stormherald Nallabir about Imoen/Spellhold in chapter 6 (32329)
Bernard should respond correctly when Jaheira is mentioned (32326)
Anomen should use his final lovetalk line of dialogue (32067)
Resting with Anomen should trigger the correct banter (32062)
Dawnbringer Alvanna should have a proper response to "Excuse me, I'll be on my way" (32055)
Avengers should get access to Improved Invisibiity at the correct level (32050)
Loading a save should not produce a double click action (31896)
[iOS] All pools within the Throne of Bhaal area should have UI indicators (31810)
[iOS] [UI] All pools within Abazigal's Lair should have an UI indicator (31776)
[iOS] [UI] Brazier containing Yaga-Shura's heart should have an UI indicator (31773)
Frennedan should not do nonlethal damage (31753)
Black Pits 2 introduction and Resting Outside movie should appear in the Movies list (11077)
[Debug Menu] Game should not crash if copy and paste commands are used (23566)
VO should play for line from Gaelan Bayle (32094)
Only items which provide fire AND cold resistance should use the Resist Fire/Cold portrait icon (34486)
An imprisoned familiar's death should not need a rest to register (34246)
The script ohbwing.bcs should not have an invalid item reference (34194)
Ixilthetocal should know his chosen (33986)
Count Claylan should have an additional line (33982)
Fearghus should have an extra line of exposition (33981)
Morsa should offer her opinion on her first talk (33948)
Sarles should respond correctly to you (33932)
Mazzy should clear journal entries (33888)
Olma should recognize the new lord of the manor (33874)
Tolmas should have an appropriate reply (33873)
Refusing to help Hendak should always set journal entries (33855)
(WAND12.itm) Wand of Wonder should have a chance to cast fireball (36150)
A high reputation, high charisma character should not be able to buy and sell to Carras to make unlimited money (35175)
[iOS] Blank journal quests for chapters 3 4 and 7 should not be present (31770)
[ToB] Blank journal entries should not be present after completing story quests in chapter 8 (31772)
Divine Favor should have a description icon (34579)
Journal should properly update after finishing Garren Windspear's questline (31767)
Tiax should use gnome animation (35676)
Spell descriptions should be accurate about targeting only allies/enemies (35455)
Elven Chainmail and Malla's Soul Stone should have correct unidentified name (35675)
Jaheira's romance talk should be free of grammatical errors (34468)
Male and Female Beggar Children should not share Name and Tooltip (32654)
Priest and Priestess of Ilmater should not use the same string (32653)