The BEAMBLOG

Tuesday, December 5, 2017

The 2.5 Update Beta Is Here!




Great news, Infinity Engine fans!

Owners of Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, and Icewind Dale: Enhanced Edition on Steam, Beamdog, and Google Play now have beta access to the upcoming 2.5 update.

The 2.5 update is focused primarily on multiplayer improvements, restoring cross-compatible play, and resolving any critical errors. Oh, and we’ve added the Shaman class to Icewind Dale: Enhanced Edition!

This update isn’t complete just yet, which is why we’re seeking your feedback on the work that we’ve done so far. Grab the beta, check into the Beamdog Forums, test it until your eyes burst, and then let us know what you think! About the game, not about your extreme and sudden eye pain.

The 2.5 update beta will run from December 5th, 2017 to January 8th, 2018, with the possibility of an extension, as we gather data and feedback from beta participants. If you help us out with the beta you’ll receive a special Beamdog Forum badge that you can use to lord over your friends, family, and rivals.

After the holidays we’ll review your feedback, finish the fixes, and make the 2.5 Update available on Beamdog, Steam, GoG, the Mac App Store, Google Play, and the iOS App Store. Every platform will get this update! Can your toaster run Linux? Did you install Baldur’s Gate: Enhanced Edition on it? It will get this update!

The release version of the 2.5 Update will include the correct German VO for Baldur’s Gate II: Enhanced Edition from the original Baldur’s Gate II, but it won’t be included in the beta. Patch notes for each game will accompany the full release of the 2.5 Update.

Worried about a fix or feature that didn’t make it into 2.5? Worry not! We’ve been listening to and recording your feedback this whole time, and we have some exciting plans for more Infinity Engine updates to come. Stay tuned!

Wondering about Baldur’s Gate: Siege of Dragonspear on mobile? We’ll have some great news to share on that front soon*!

*For real this time!

How to access the 2.5 update beta

Steam
To access the 2.5 update beta first, right-click on the game you'd like to try the beta in and select Properties.


Go to the Betas tab, and choose the bg1_beta, bg2_beta, or iwd_beta option. The beta will then begin downloading.


Beamdog
To access betas through the Beamdog Client, please go to the following store pages for a free download.

Baldur's Gate: Enhanced Edition

Baldur's Gate II: Enhanced Edition

Icewind Dale: Enhanced Edition

Afterwards, the 2.5 update beta should be available under this dropdown menu in the Beamdog Client.


Google Play
To join the open beta for Baldur's Gate: Enhanced Edition on Android, click or tap here while logged into your Google Play account:


To join the open beta for Baldur's Gate II: Enhanced Edition on Android, click or tap here while logged into your Google Play account:


To join the open beta for Icewind Dale: Enhanced Edition on Android, click or tap here while logged into your Google Play account:

Infinity Engine 2.5 Beta Patch Notes

Stability

  • (IWD:EE) - Pressing the ESC key when selecting a character to use in a new game should not result in a black screen - 32889
  • (IWD:EE) - The game should not crash if ESC is hit while it is finding network interfaces - 12063
  • (IWD:EE) - Quick save should work - 31905
  • (BGII:EE) - Game should not crash when loading a save - 24805
  • (BGII:EE) - Changing Wilson's colour should not crash the game - 31090
  • (BGII:EE) - Throne of Bhaal: Opening cutscene should not freeze the game - 23579

Gameplay

  • (IWD:EE) - Add Shaman to IWD - 30820
  • (IWD:EE) - Add Steam Achievements to IWD:EE
  • (IWD:EE) - Paladins and Rangers should be able to become Fallen - 33112
  • (IWD:EE) - Game should not freeze when approaching the entrance to level 3 of Dragon's Eye - 32578
  • (IWD:EE) - Journal: Update notifications should not be missing when journal is updated for quests - 32360
  • (IWD:EE) - Journal: Journal quest for Dragon's Eye should carry forward to Chapter 2 - 32390
  • (IWD:EE) - Journal: Chapter 3 should not start with a blank journal - 32418
  • (IWD:EE) - Journal: Chapter 4 should not start with a blank journal - 32422
  • (IWD:EE) - Journal: Chapter 5 should not start with a blank journal - 32459
  • (IWD:EE) - Journal: Chapter 6 should not start with a blank journal - 32510
  • (IWD:EE) - Journal: Information about Lethias's Past Should not show up Twice in Journal - 32419
  • (IWD:EE) - Journal: Yxunomei's conversation should appear in Journal - 32396
  • (IWD:EE) - Sorcerers should not be able to erase spells from their Mage Spellbook - 32473
  • (IWD:EE) - Failing to pickpocket NPCs should result in appropriate behaviour - 32353
  • (IWD:EE) - Heart of Fury mode should not deactivate when starting a new game - 32308
  • (IWD:EE) - Ranger characters created in HoW should be able to select a racial enemy - 32302
  • (IWD:EE) - Moving a familiar over a floor trap should not disarm it - 11822
  • (BGII:EE) - Succubus should not be able to kill characters in 'Story Mode' - 31859
  • (BGII:EE) - Hexxat trying to interact with Dragomir's tomb should not block progression - 31791
  • (BGII:EE) - Hostile allies should not be invincible in story mode - 31768
  • (BGII:EE) - Orc archers should attack in The Black Pits - 31587
  • (BGII:EE) - Gain Slayer form dream should not stall when Imoen is killed - 31446
  • (BGII:EE) - Story Mode should apply to NPCs even with Party AI off - 31423
  • (BGII:EE) - Keldorn should not try to talk to charname regarding his wife if this questline is already finished - 27093
  • (BGII:EE) - Importing characters of over 2,950,000 XP should not cause XP to reduce to 2,950,000 - 22611
  • (BGII:EE) - It should be possible for a level 12+ cleric dualled to mage to reach mage level 12 - 22277
  • (BG:EE) - Scar should appear outside the FF Barracks even if you don't speak to him on the bridge - 31667
  • (BG:EE) - Story Mode should apply to NPCs even with Party AI off - 31422
  • (BG:EE) - Colquetle's Family Amulet should not be missing after leaving area for a while - 31323

User Interface

  • (IWD:EE) - Character arbitration should not report Heart of Fury difficulty as Legacy of Bhaal - 32513
  • (IWD:EE) - Story mode should not be enabled in multiplayer if it is disabled in the options - 32447
  • (IWD:EE) - Stepping on puzzle pieces should consistently disarm traps - 32442
  • (IWD:EE) - The option No Difficulty-Based XP bonus should have a valid description - 32307
  • (IWD:EE) - Spell should not be erased if pressing ESC when viewing the mage book - 32139
  • (IWD:EE) - Area list in console should show IWD areas instead of SoD areas - 31922
  • (BG:EE) - End game transition to Siege should be disabled if player does not own Siege - 30816

Multiplayer

  • (IWD:EE) - New multiplayer games should start on the selected difficulty level - 32303
  • (BG:EE) - Double clicking to load a save should not disable selection actions in the Character Arbitration screen - 24852

Text & Voice Over

  • (IWD:EE) - Mages should not have invalid strings listed in their Character Record page - 32458
  • (IWD:EE) - Listed Area of Effect for items and spells should be correct - 32040
  • (IWD:EE) - Thorn Spray should have a consistent description - 32840
  • (IWD:EE) - Cloud of Pestilence should have a consistent description - 32839
  • (IWD:EE) - Protection from Evil, 10' Radius should have a consistent description - 32837
  • (BGII:EE) - Poisoned Throwing Dagger description should not mention saving throw penalty - 25521
  • (BG:EE) - German: First dream narration should not repeat the last line at the beginning of the narration - 8708
  • (BG:EE) - Bala's Axe Dispel Magic properties should be listed correctly - 33063
  • (BG:EE) - Asp's Nest +1 poison ability description should include the saving throw - 31741
  • (BG:EE) - Wand of Cloudkill description should state the correct saving throw type and penalty - 27273
  • (BG:EE) - The Kneecapper +1 description should not state incorrect speed factor - 25534

iOS & Android

  • (BG:EE, BGII:EE, IWD:EE) - Android: Back button allows player to skip cutscenes
  • (IWD:EE) - Multiplayer: The character portrait UI should not overlap the screen if a new client joins a session - 32509
  • (IWD:EE) - Multiplayer: The title should not crash when rapidly pressing the Multiplayer button and the Back button - 32508
  • (IWD:EE) - Multiplayer: UI should persist when a player joins a room while the host is writing a spell - 32632
  • (IWD:EE) - Multiplayer: The title should not be stuck on a black screen when creating a new multiplayer session without being connected to a network - 32629
  • (IWD:EE) - Client devices should be able to properly interact with inventory containers - 32558
  • (IWD:EE) - Text field for filename in Export Character should be responsive - 32511
  • (IWD:EE) - Multiplayer: Story Mode buff and certain AI scripts should not toggle on and off repeatedly - 32499
  • (IWD:EE) - Map will scroll on it's own after the cutscene in which the party finds Hjolider in Wylfdene's tomb - 32494
  • (IWD:EE) - Map will scroll to the right on it's own after the cutscene which Angaar attacks the party - 32490
  • (IWD:EE) - Multiplayer: App should not crash when confirming an item quantity while traveling to a new area - 32467
  • (IWD:EE) - Caravan Contract should drop when the ogre is killed by cold damage - 32432
  • (IWD:EE) - Multiplayer: Party members should not lose Story Mode protections when a client disconnects from a game session - 32401
  • (BGII:EE) - Multiplayer: Players joining after host manually opens the Character Arbitration menu should not prevent the game from starting - 31837
  • (BGII:EE) - Multiplayer: UI should persist when a player joins a room while the host is writing a spell - 31764
  • (BGII:EE) - Multiplayer: Shop menu should still show item icons and names if another player's character is selected - 31514
  • (BG:EE) - Multiplayer: Players joining after host manually opens the Character Arbitration menu should not prevent the game from starting - 31839
  • (BG:EE) - Multiplayer: Multiplayer chat should not prevent user from opening the World Map - 31678
  • (BG:EE) - Multiplayer: Shop menu should still show item icons and names if another player's character is selected - 31356

Writer

15 comments:

  1. Ugh, the ONE thing I was hoping you'd fix - you haven't.

    https://forums.beamdog.com/discussion/59880/my-main-complaint-of-the-beamdog-content-for-bg2/p1

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  2. So good to hear theres news on SoD coming. There are so many of us that want this on android. Thanks for your hard work.

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  3. will this add game save sync between devices on android?

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  4. This comment has been removed by the author.

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  5. Hi beamdog team. I just tried the new patch. The game doesn't utilize the full screen of the Galaxy S8+. I have to force the full screen with game mode, it makes the game becomes a bit blurry.

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  6. please add polish audio voices and nice -75% on steam will be perfect :P

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  7. I was realy hoping to see iwd druid spells in bg..

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  8. This comment has been removed by the author.

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  9. Does this fix the client-side freezing/stutters in multiplayer when there are containers in the inventory? This has been making the game unplayable for a friend and I for the past year and a half, and we've been eagerly awaiting a fix. Old thread on it here: https://forums.beamdog.com/discussion/57595/lag-bug-in-multiplayer-after-2-2#latest

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  10. This comment has been removed by the author.

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  11. Are you planning on releasing the VO for the spanish version of Baldur's Gate I & II (and maybe IceWind Dale too)? It would be absolutely awesome If you do! That voices were of great quality. Please, have this into consideration for any upcoming update. Keep up the good work!

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    Replies
    1. Icewind Dale has Spanish Voices, sadly not in BG or BGII.

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  12. There is one critical bug. No Polish voice in game.

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