The BEAMBLOG

Friday, November 16, 2018

November 16 Livestream Recap



“We want to drop the curator hat. I want to make new fun.” ~ Trent
During today’s livestream Beamdog CEO Trent Oster and Producer Luke Rideout shared the latest news on the Neverwinter Nights: Enhanced Edition, NWN:EE Android Beta, and Infinity Engine Enhanced Editions. They discussed the latest changes on the Roadmap Trello for NWN:EE and provided an update on the upcoming 2.6 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, and Icewind Dale: Enhanced Edition.

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

  • Spend this weekend in Neverwinter Nights: Enhanced Edition! NWN:EE and all its DLC are 50% off on Beamdog.com!
  • Neverwinter Nights: Enhanced Edition is also 50% off on Steam! Dive into robust Dungeons & Dragons multiplayer on dozens of persistent worlds!
  • The Android Beta of Neverwinter Nights: Enhanced Edition launched this week. Thanks to everyone taking part in the Beta. The feedback you provide on Google Play, the Beamdog forums, and our new tracker on Jira Service Desk is incredibly useful.
  • We’ve seen over 1000 Beta players so far! Purchasing Beta access includes the release version of Neverwinter Nights: Enhanced Edition, so if you have a phone or a tablet, go try the Beta out!
  • Make sure to sign up for our newsletter to be first to know about Beamdog news, patches, beta updates, contests, and more!
  • We’re still hiring! If you’re a Web Developer, Programmer, Quality Assurance Tester, Technical Artist, or Network System Admin apply!
“With new content, there’s so much potential!” ~ Trent
  • The 2.6 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, and Icewind Dale: Enhanced Edition is moving forward according to plan.
  • 2.6 will be released along with the Dice, Camera, Action! Voice and Portrait Pack. We’re just finishing up the DCA! portraits, and the community won portraits are on the to-do list. It takes quite a while to make a good quality portrait, and we want to respect the quality of the original games.
  • The 3.1.4 patch for Planescape: Torment: Enhanced Edition which would bring the Czech localization of PST:EE to GOG, Beamdog, Google Play, the App Store, and the Mac App Store is not ready yet, but it’s coming. According to Luke, it’s all about the manpower right now, as our QA resources are mostly on the Android Beta of Neverwinter Nights: Enhanced Edition.
“For NWN:EE, the order of operations is the following: ship the Android version, then 64bit, and then the iOS version!” ~ Luke
  • We shipped two Development Builds for Neverwinter Nights: Enhanced Edition this week. Check out the patch notes here and here.
  • If all goes well, Development Build 8186 will become a new stable build for NWN:EE next week.
  • We also plan to roll out an update to the Android Beta of Neverwinter Nights: Enhanced Edition next week. The PC version of NWN:EE will be cross-play compatible with Android very soon.
  • We’re looking into the viability of installing Neverwinter Nights: Enhanced Edition for Android on an external SD card.
  • Infinite Dungeons, Wyvern Crown of Cormyr, Pirates of the Sword Coast, and Darkness over Daggerford Premium modules for Neverwinter Nights: Enhanced Edition will be purchasable on Android through the in-game store. If you have them on your PC version, you will be able to connect your Android device to your PC and transfer the modules to your mobile. You will be able to move any mods and custom content, not only the Premium modules, because the file system on Android is structured the same way as on PC.
  • Regarding changing old content in Neverwinter Nights: Enhanced Edition, we don’t want to go back for a number of reasons. Neverwinter Nights scripts are very fragile. If you tweak something in the wrong way, it can break a lot of things in the game. According to Trent, ultimately Beamdog wants to focus on the future and step away from our current role as curators.
  • There are a lot of exciting features planned for Neverwinter Nights: Enhanced Edition. Cameron continues to work on a rendering system rewrite. Some additional work may need to be done on updated character models once the renderer is completed as we don’t want to break compatibility with existing work.
  • There should be some significant performance increases once the new rendering code is complete and integrated, as it would clean up a lot of the outdated rendering processes the Aurora Engine currently uses.
  • We moved a few new cards to the Roadmap Trello board this week. Features such as allowing custom classes and spellbooks, or introducing the spell buff effect timer, are now on the Roadmap. Check out all the changes here!
  • Achievements for Neverwinter Nights: Enhanced Edition are coming soon. They will first be released on mobile with the live full version of NWN:EE for Android. Steam achievements will follow shortly. There are 48 achievements overall, and the achievements will be the same across Android and Steam.

Excited for what’s next? Come and join the next livestream next Friday!

Tuesday, November 13, 2018

Neverwinter Nights: Enhanced Edition Android Beta


Attention adventurers of Neverwinter Nights - the Android Beta is here!
We’re seeking players for the Android Beta of Neverwinter Nights: Enhanced Edition! It’s time to step away from your PC, pick up your phone or tablet, and journey through Neverwinter Nights like never before.

Neverwinter Nights: Enhanced Edition on Google Play includes:

  • All the playable content of Neverwinter Nights: Enhanced Edition. Kingmaker, ShadowGuard, and Witch’s Wake will be made available as free downloads for NWN:EE owners at launch.
  • Mobile Features: A new virtual joystick and context-sensitive interaction button makes gameplay easy.
  • Improved Display: Featuring a new re-engineered UI for tablet and phone play. Portrait, combat bar, inventory, and other UI elements adjust in size based on device resolution and can be scaled to your liking.
  • Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights.

To access the Android Beta of Neverwinter Nights: Enhanced Edition:
1. Open the Google Play Store.
2. At the end of the list where you see “Top charts” and “Games,” tap Early
access.
4. Purchase Neverwinter Nights: Enhanced Edition for Android for $9.99
in order to download the Beta.
5. Tap Install.
6. Follow the onscreen instructions.
7. Launch the app and start playing!
Please share your feedback about the Android Beta of Neverwinter Nights: Enhanced Edition on our forums!

Friday, November 9, 2018

November 09 Livestream Recap


“A few cards from the Input Trello board will be moved to the Roadmap pretty soon!” ~ Luke
Today Beamdog CEO Trent Oster and Producer Luke Rideout shared the latest Infinity Engine and Neverwinter Nights: Enhanced Edition news. They went through the current NWN:EE Roadmap, and talked about the upcoming open Beta of Neverwinter Nights: Enhanced Edition on Android.

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

“Neverwinter Nights: Enhanced Edition on Android works surprisingly well!” ~ Luke. “And it’s pretty amazing to watch!” ~ Trent
  • The 2.6 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, and Icewind Dale: Enhanced Edition is moving forward quickly.
  • The Dice, Camera, Action! Voice and Portrait Pack is nearly finished! We expect you’ll be able to play with the portraits and voices of Strix, Evelyn, Diath, or Paultin in the near future!
  • The Ukrainian localization of Baldur’s Gate: Siege of Dragonspear is currently 98%-complete. If it’s finished in time, we’ll include it in the 2.6 patch.
“We have some goofy stuff planned for the 20th anniversary of Baldur’s Gate!” ~ Trent
  • The NWSync feature is available in the Development Build of Neverwinter Nights: Enhanced Edition. Opt into the Development Build on the Beamdog Client or Steam, and share your feedback at our forums!
  • We have successfully increased the bone count limit in Neverwinter Nights: Enhanced Edition to 82 in an internal build, but there are a few bugs we need to fix before rolling the feature out to the public.
  • Cam is working on a big rendering system rewrite for Neverwinter Nights: Enhanced Edition.
  • In Neverwinter Nights: Enhanced Edition, when you save a game, the whole module is saved to the savegame, including all area state, etc. So with each new patch players have to restart a module to get all the latest fixes and features. We’ll think about ways to redesign how savegames work, but can’t promise anything.
  • We’re always interested in working with content creators on Neverwinter Nights: Enhanced Edition. Currently, we’re working with Soren on shaders, textures and tooling, and Symmetric on NeverBlender.

Excited for what’s next? Come and join the next livestream next Friday!

Friday, November 2, 2018

November 02 Livestream Recap


Luke is playing Neverwinter Nights: Enhanced Edition on an Nvidia Shield tablet.
During today’s stream Beamdog CEO Trent Oster and Producer Luke Rideout shared the latest studio news and updates on Neverwinter Nights: Enhanced Edition and the Infinity Engine games. Luke showed off a “keyholing” feature (work in progress) for Neverwinter Nights: Enhanced Edition, which will allow players to see their character even when walls and other objects block the camera.

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

  • Baldur’s Gate: Siege of Dragonspear is on sale on Google Play! Delve into this epic adventure for only $2.99 USD!
  • We’re still hiring! We’re looking for programmers, web developers, technical artists, and quality assurance testers! Check out our career page, as we’ve recently added a new opening for a Network and Systems Administrator!
  • An open beta for Neverwinter Nights: Enhanced Edition on Android is coming very soon! Excited to get your hands on it? Make sure you're following us on Twitter and Facebook, and you've signed up for our newsletter to get the news first!
  • We hope you all had a wonderful Halloween! The Ravenloft - Prisoners of the Mist server for Neverwinter Nights: Enhanced Edition is running a “Halloween Play A New Character” event - ends Sunday November 4! Check out the details here.
“Making a custom game engine would be brutal!” ~ Trent
  • The 2.6 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, and Icewind Dale: Enhanced Edition will be released together with the Dice, Camera, Action! voice and portrait pack before the end of the year.
  • The 2.6 patch will include rules and data fixes. It will also lay down infrastructure for multiplayer-compatible DLC voice and portrait packs. No major UI changes are expected.
  • Trent likes the concept of adding companions from Siege of Dragonspear to Baldur’s Gate II: Enhanced Edition, but from the studio standpoint it’s not a viable project. Sorry!
  • We have been putting effort into fixing issues with CreateCreatureOffscreen in our Infinity Engine games, but we don’t have plans to completely remove the feature from scripts. Report any bugs you encounter related to this feature at our bug tracker, and we’ll try to fix them!
  • The 3.1.4 patch for Planescape: Torment: Enhanced Edition for Beamdog, GOG, GooglePlay, the App Store, and the Mac App Store is in progress.
A graphics rework for Neverwinter Nights: Enhanced Edition will involve shadows, lighting, and more!
  • We’re thankful to all the volunteers who helped test the previous Development Build for Neverwinter Nights: Enhanced Edition and the NWSync feature! The Development branch is available to everyone who bought the game on Beamdog.com and from Steam - try it out, and file bugs you find at our bug tracker!
  • Neverwinter Nights: Enhanced Edition Development Build 8184 is out! Among other features, it vastly improves the NWSync client-side storage system. Check out the full list of fixes and features here.
  • We’re continuing to work on achievements for Neverwinter Nights: Enhanced Edition!
  • According to Trent, Cameron is working hard on the rendering update for Neverwinter Nights: Enhanced Edition. This is going to be a big change, and we’re holding off releasing updated character models because of it. We’re very excited about how Neverwinter Nights: Enhanced Edition will look once this work is done.

Excited for what’s next? Come and join the next livestream next Friday!

Monday, October 29, 2018

October 26 Livestream Recap



A little preview of NWN:EE on mobile. “Plays pretty well!” ~ Trent
Last Friday Beamdog CEO Trent Oster and Community Manager Sarah Dawson shared the latest Infinity Engine and Neverwinter Nights: Enhanced Edition news. They also briefly showed off an early build of Neverwinter Nights: Enhanced Edition on Android.

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

  • Halloween has come to Beamdog.com! Treat yourself to devilish bargains: our Infinity Engine titles are at 50% off, Neverwinter Nights: Enhanced Edition is at 30% off! Snatch up these deals by Halloween Night!
  • Don’t want to miss on our sales, news, and contests? Sign up for the Beamdog newsletter!
  • We now have more than 7000 followers on Twitter! Beware, Trent, the official account is going to pass you soon!
  • We’re looking for plenty of talented people to join the team! Programmers, technical artists, quality assurance testers, web developers - find our current openings on the career page, and apply!
“If I were a major Forgotten Realms character, I’d be Bane!” ~ Trent
  • Patch 8183 for the Development branch of Neverwinter Nights: Enhanced Edition is out on Steam and the Beamdog Client. Check out the full list of fixes and features, including the return of Gamma functionality here. We'd like to thank all the volunteers who have spent time testing the previous patch! Any testing, feedback, and criticism you provide is invaluable.
  • The Ravenloft - Prisoners of the Mist server for Neverwinter Nights: Enhanced Edition is kicking off a “Halloween Play A New Character” event. It’s a great time to get started on that server! Check out the details here.
  • The Arelith server for Neverwinter Nights: Enhanced Edition is continuing their project to put all-new art on their loading screens. A very cool touch on a very cool server.
“NWN:EE on Android might be coming out some time this year!” ~ Sarah
  • The 2.6 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, and Icewind Dale: Enhanced Edition is reaching closer. It will be released alongside the Dice, Camera, Action! voice and portrait pack, and include multiple spell and rules fixes, as well as the ability to see DLC portraits in multiplayer.
  • Vote on your favourite features for Neverwinter Nights: Enhanced Edition on our Input Trello board! Have a new suggestion not on the Trello? Share it on our forums!
  • We are planning to start looking at the backlog of requests for Neverwinter Nights: Enhanced Edition after the big features have been shipped: NWSync, 64 bit, and the Android version of NWN:EE.
  • Before we can make a solid evaluation of audio improvements for Neverwinter Nights: Enhanced Edition, we need to work around a few OpenAL limitations.

Excited for what’s next? Come and join the next livestream this Friday!

Friday, October 19, 2018

October 19 Livestream Recap


With NWSync coming to Neverwinter Nights: Enhanced Edition, players will be able to join persistent worlds without this error!
During today’s stream Beamdog CEO Trent Oster and Producer Luke Rideout shared the latest studio news and updates on Neverwinter Nights: Enhanced Edition and the Infinity Engine Enhanced Editions. They called Technical Director on the NWN:EE core team, Bernhard Stöckner (@niv), who showed off a very early version of NWSync, a much-anticipated feature for NWN:EE! They then announced NWSync will be shipped in today’s Development Build.

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

  • Baldur’s Gate: Enhanced Edition on Android and iOS is nearly 80% off this week! Start adventuring in this legendary RPG on mobile for just $1.99!
  • Neverwinter Nights: Enhanced Edition is available on GOG! NWN:EE and Neverwinter Nights: Enhanced Edition Digital Deluxe have both been in GOG’s top 5 “Popular” titles since launch!
  • Neverwinter Nights: Enhanced Edition Digital Deluxe on Beamdog.com has been split into individual DLCs. All owners of the the Digital Deluxe were provisioned with the appropriate DLCs. If you still don’t own them, and planning on purchasing, you can still get a -10% bundle discount if you buy the base game and all the DLCs at once!
  • If you’re looking for a new adventure, get in touch! We just added a new posting for an in-office Quality Assurance Tester to help with currently released and upcoming games.
“If you want to have Trent screaming in your Baldur’s Gate party, you totally will be able to!” ~ Luke
  • The 2.6 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, and Icewind Dale: Enhanced Edition is on the way, but not ready just yet. Among other things, it will include a lot of spell data and code fixes. The 2.6 patch will also add support for DLC portraits and voicesets in Multiplayer.
  • The Dice, Camera, Action! voice and portrait pack is on track! Trent and a few Beamdog crew members also recorded new player soundsets for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Icewind Dale: Enhanced Edition, and Neverwinter Nights: Enhanced Edition. The packs for each of the games will be separate because of different file formats and compatibility issues.
  • The Faces of Good and Evil portrait pack will come to Baldur’s Gate II: Enhanced Edition, Icewind Dale: Enhanced Edition, and Neverwinter Nights: Enhanced Edition. The Heroes of Neverwinter portrait pack will in turn come to Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, and Icewind Dale: Enhanced Edition. We expect they will be rolled out for all the games on the same date.
NWSync will allow for much easier joining servers in Neverwinter Nights: Enhanced Edition!
  • A surprise announcement during the stream is that the much-anticipated feature for NWN:EE, NWSync, will be shipped in a new Development Build for Neverwinter Nights: Enhanced Edition today. We would like server admins of NWN:EE persistent worlds to take a look and share feedback on NWSync in the forums!
  • See the full patch notes for Development Build 8182 here.
  • We have prepared a detailed user manual about NWSync. Check it out, we’d love your feedback!
  • The Neverwinter Nights: Enhanced Edition Roadmap Trello board will soon be updated! Once we finish working on the mobile version of NWN:EE, expect movement on many of the short-term active features.

“NWSync will lower the barriers to join persistent worlds!” ~ Luke
  • Beamdog COO Cameron is poking in the NWN:EE renderer to see if support for open face helmets is possible.
  • Making all head mdls loading on character creation, or making it a 2da sounds like a fix we can do, but we’d have to look at it a bit first. Like with all feature requests, share your suggestion on the forums, so that it could appear on the Input Trello board.
  • The UI refactor for Neverwinter Nights: Enhanced Edition can be separated into two components: short-term and long-term. Rescaling of the UI and the True Type Font support will be ported to NWN:EE on PC from the mobile version. A full rewrite of the UI, however, is our long-term goal, and work on it is still being evaluated.

Excited for what’s next? Come and join the next livestream next Friday!

Neverwinter Nights: Enhanced Edition NWSync Early Look + Beamdog.com DLCs




Exciting news for Neverwinter Nights: Enhanced Edition fans waiting for NWSync!

We merged in experimental support for NWSync in the recently released Development Build 8182. The first implementation of this allows transparent multiplayer server content downloads, and requires special setup by the server admin to make functional.

The preliminary manual, including instructions and system details, can be read here.

Note that if you are from The Future, then this URL might have changed or disappeared. Please check the official documentation in lang/en/docs instead.

Again, this is experimental, and we are shipping this to the development branch early so persistent world admins and interested parties can test it. This is a very complex technical feature and we fully expect that we will have to ship more development patches to address found issues. Please let us know any feedback you have regarding this feature in the Beamdog forums!

Speaking of Neverwinter Nights: Enhanced Edition, on Beamdog.com we’ve broken out the Digital Deluxe package into individual DLCs! Now owners of NWN:EE can purchase Wyvern Crown of Cormyr, Infinite Dungeons, and the rest as they like. You can still get a deal by buying everything in a single bundle.



Next week, we’ll be removing the current NWN:EE Digital Deluxe bundle from sale. All Beamdog.com NWN:EE Digital Deluxe owners have had the base game and individual DLCs added to their accounts.

If we’ve missed your account, please let our customer support team know via support@beamdog.com and we’ll make sure a correction is made. 
Writer

Friday, October 12, 2018

October 12 Livestream Recap


Trent, Sarah, and other Beamdog team members have been busy in the V/O booth creating new player soundsets for BG:EE, BGII:EE, IWD:EE, and NWN:EE.
Today Beamdog Producer Luke Rideout and Community Manager Sarah Dawson shared the latest studio news and updates. They talked about Neverwinter Nights: Enhanced Edition finally coming to GOG, the latest development progress on NWN:EE for Android, and an upcoming voice pack.

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

  • Icewind Dale: Enhanced Edition on Android and iOS is 80% off this week! Hurry up, and get it for only $1.99!
  • During the next 2 days grab Icewind Dale: Enhanced Edition and Icewind Dale: Enhanced Edition Official Soundtrack for 50% off at Beamdog.com! The soundtrack now includes music from Heart of Winter.
  • We’re still hiring! If you’re a developer, programmer, or technical artist, come and wort at Beamdog! Keep an eye on our jobs page!
  • Don’t miss out on Beamdog sales, updates, contests, and more! Sign up for our newsletter for the latest.
“Working at Beamdog has been the most rewarding job I’ve had in years!” ~ Luke
  • Neverwinter Nights: Enhanced Edition is now available on GOG! Don’t miss these awesome launch discounts: 25% off NWN:EE, and 35% off the Digital Deluxe Edition which includes several adventure modules, the game's Soundtrack and the Heroes of Neverwinter pack! For a limited time, owners of the Diamond Edition get an additional 25% off when purchasing Neverwinter Nights: Enhanced Edition and Neverwinter Nights: Enhanced Edition Digital Deluxe on GOG.
“Future patches for Neverwinter Nights: Enhanced Edition will be released on all platforms (Beamdog, GOG, Steam) at the same time.” ~ Luke
  • Trent, Sarah, Dan, Andrew, and Elyse have been recording new player soundsets for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Icewind Dale: Enhanced Edition, and Neverwinter Nights: Enhanced Edition. You’ll want to hear that Trent yelling as a chaotic barbarian!
  • In addition to directing the Beamdog crew, Mark Meer has also been recording new lines as drow sorcerer Baeloth Barrityl and that most major of the modern minor mages, Alveus Malcanter!
  • Alveus Malcanter is coming to BG:EE, BGII:EE, IWD:EE, and NWN:EE as a magic item merchant with special wares for Dice, Camera, Action! voice and portrait pack owners. More news on that soon!
  • Everyone loves Baeloth. Everyone wants to be Baeloth. Soon you’ll be able to assign special soundsets of Alveus and Baeloth to your party characters! Again, more news soon™.
  • We generally contract V/O artists for projects. If you have a portfolio and want to work with us, send it to contact@beamdog.com, and we'll pass it on to our creative team.
“NWN is a great platform for new stories!” ~ Luke
  • The core UI pass for Neverwinter Nights: Enhanced Edition on Android is nearly done. On Monday we’ll be moving to the final bug gauntlet. Stay tuned for future public beta news!
  • The way NWN:EE on Android will handle hak content is very similar to installing haks on PC. The file system on Android is quite open and allows having override and mod folders.We're considering “NWSync” for this in the future, but for the immediate future, “NWSync” is a tool to help with connecting to servers.
  • Players on Android will be able to play NWN:EE on PW servers with custom content thanks to “NWSync”. Mobile players will be able to connect to multiplayer games similarly to PC, and multiplayer will be cross-platform. Modules can be installed through the file system. You’ll need to have some extra space on your mobile device, though, to download custom content, so it could be potentially space-intensive.
  • Minimal spes for NWN:EE on Android are still TBD, but we recommend devices that came out in the last 3 years at least.
  • In-between UI size is already possible for NWN:EE on Android. For example, players will be able to resize UI to 1.7., or 1.9, or whatever fits the screen. This feature, along with the True Type Font support, will be ported to the PC version.
  • Achievements for Neverwinter Nights: Enhanced Edition are progressing. We have created a list of achievements, as well as the ability to track and award them. One of Luke’s favorite achievements is “Don’t believe his lies!” - which you will get by succeeding a hard bluff check.

Excited for what’s next? Come and join the next livestream next Friday!