|
Only 4 days till Neverwinter Nights: Enhanced Edition launches on Steam! |
During today’s Beamdog livestream, Studio Director Phillip Daigle and Neverwinter Nights: Enhanced Edition product owner Jonathan Hill shared the latest NWN:EE and Infinity Engine news. Jonathan and Phil played Neverwinter Nights: Enhanced Edition together and discussed what’s to come for NWN:EE on March 27.
Here's a quick summary of the highlights from the livestream:
- It’s the last day of the Siege of Dragonspear Collector's Edition sale! Order it on beamdog.com for just $99.99 USD.
- You now can buy Planescape: Torment: Enhanced Edition from the Twitch store!
- All our Infinity Engine titles are currently on GOG’s Greatest Stories sale!
- To celebrate the March 27 Neverwinter Nights: Enhanced Edition launch on Steam, we’ll be hosting a 2-hour livestream with guests, contests and prizes! Tune in at 10am PT.
- On April 1 there will be a special livestream where Phil and some of the Beamdog team will reveal a secret project!
- The 2.5 patch updates for Baldur’s Gate: Enhanced Edition and Baldur’s Gate II: Enhanced Edition are still in the works. We’re a little held up due to the upcoming launch of Neverwinter Nights: Enhanced Edition, and some hotfixes were needed for Siege of Dragonspear on mobile devices, but the 2.5 patch updates are coming! Localization updates are currently being tested internally.
- Build v8166 for Neverwinter Nights: Enhanced Edition has just been released. This patch focuses on camera, audio and part-based item/character issues. Check out the full patch notes here.
|
At 1080p, Phil’s UI scaling (left) is set to 1x while Jonathan’s UI scaling (right) is set to 2x. |
- The Roadmap and Input Trello boards for Neverwinter Nights: Enhanced Edition will continue after NWN:EE releases on Steam. They help us hear what the community think.
- We work directly with the community - if you have an idea about Neverwinter Nights: Enhanced Edition, share it on our forums, and vote for features you like on the Input board.
- Steam Workshop already has an amazing amount of community created content for Neverwinter Nights: Enhanced Edition. It works seamlessly with Neverwinter Nights override folders structure, just subscribe to the content you’re interested in, and it downloads automatically.
- Our number one rule for NWN:EE is not to break backwards compatibility.
- The Hall of Justice and sample character model from the tech demo are both available on Steam Workshop! Play with them, use them in mods, have fun!
- Neverwinter Nights Vault is another place to look for custom content. It’s a real treasure for all Neverwinter Nights fans!
|
Phil (left) is using old character heads, while Jonathan (right) has downloaded a model from Steam Workshop. No matter which model you choose, you can play the same game together! |
- There currently is no release date for Neverwinter Nights: Enhanced Edition on GOG.
- After NWN:EE launches on Steam we’ll continue rolling out frequent development branch patches.
- We want to let players move different interface windows as they wish and we’ll be opening up UI for modders. According to Jonathan, the more we unhardcode UI, the better.
|
How many magic caps did Phil get? |
Excited for Neverwinter Nights: Enhanced Edition? Come and join the launch livestream on Tuesday, March 27, at 10am PT!
"Come and join the launch livestream on Tuesday, March *23*, at 10am PT!"
ReplyDeleteLooks like Julius Borisov suffered from a case of the typos! Someone might want to correct that, to avoid confusion!