Friday, January 11, 2019

January 11, 2019 Livestream Recap

“I’d like to create a new game with a toolset like the NWN one, but I can’t promise anything!” ~ Trent
Today Beamdog CEO Trent Oster and Marketing & PR Manager Lee Guille shared the latest studio news and updates on Neverwinter Nights: Enhanced Edition and Infinity Engine games. They read a few winning stories from the Baldur’s Gate: 20-Year Anniversary Contest and showed a community portrait that will be added to the Beamdog Enhanced Edition Family of games for free later in 2019.

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

  • If you missed the Winter Sale, this is your chance! All our games, soundtracks, and DLC are on sale at and Fanatical! Get up to 66% off Neverwinter Nights: Enhanced Edition and DLC, and save up to 75% on Infinity Engine Enhanced Editions and DLC!
  • We moved in to a new office and are hiring! If you’re a Project Manager, Web Developer, Programmer, Lead Programmer, or Technical Artist - apply!
  • During the Baldur’s Gate: 20-Year Anniversary Contest we heard more than 500 amazing stories from fans sharing their Baldur’s Gate memories. Read a few of our favorites here!
  • We want to know what you want to see during our livestreams in 2019! Design chats? Community & developer interviews? Tips & tricks, lore, & easter egg segments? Pre-recorded segments at Trent’s forge? Us playing games? Let us know on Facebook, Twitter, and the forums!
“Voice packs are funny! Maybe I’ll do another one!” ~ Trent
  • The 2.6 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, and Icewind Dale: Enhanced Edition in 2018, is coming soon along with the Dice, Camera, Action! Voice and Portrait Pack and the Beamdog team pack.
  • We’re happy to announce the 3.1.4 update for Planescape: Torment: Enhanced Edition is now available at The build is being tested on GOG right now, and we plan to bring it to Google Play and the App Store soon.
“Yes, I have a favorite character type for playing (tabletop or CRPG). A barbarian!” ~ Trent
  • Late in December we shipped Development Build 8187 for Neverwinter Nights: Enhanced Edition. Check out the patch notes here.
  • Porting Neverwinter Nights: Enhanced Edition to 64-bit will take time, but will allow us create an iOS version of NWN:EE.
  • A new renderer for NWN:EE is underway. According to Trent, probably you won’t see anything on this front in the next couple of months, but when you do, it’ll be massive. Cam and and the NWN team is working hard on it.
  • The new renderer will make Neverwinter Nights: Enhanced Edition look much better. As Trent says, we’re taking the renderer from the 2000 era to today! It’ll change a lot of things in the game, which is why we can’t provide custom content documentation before the new renderer is completed.
  • If you encounter a bug or another issue with transferring your Neverwinter Nights server to Neverwinter Nights: Enhanced Edition, report it, and we’ll fix it! We’re working closely with the community members to make sure transfers are as smooth as possible.

Excited for what’s next? Come and join the next livestream this Friday!

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