The BEAMBLOG

Friday, December 14, 2018

December 14, 2018 Livestream Recap


“I’ve been playing D&D since I was about 8 years old - it taught me to be creative, to be collaborative, and fostered a love for storytelling!” ~ Luke
During the last Beamdog stream of 2018 Beamdog CEO Trent Oster and Producer Luke Rideout shared the latest news on Neverwinter Nights: Enhanced Edition, NWN:EE on Google Play, and Infinity Engine games. They also announced a contest to celebrate the 20-year anniversary of Baldur’s Gate! Find out more here!

Missed the stream? It's on YouTube and Twitch! Here's a quick summary of the highlights:

Trent remembers Baldur’s Gate was shipping 20 years ago!
  • December 21, 2018 marks the 20-year anniversary of Baldur’s Gate! To celebrate we’re holding a contest: Share a favorite Baldur’s Gate memory! Learn how you can become an owner of a Baldur’s Gate: Siege of Dragonspear Collector’s Edition signed by the Beamdog team, or one of the other 56 awesome prizes here!
“D&D definitely influenced everything we’ve done!” ~ Trent
  • We rolled out a change to the Beamdog Client this week. In order to install Video and Voice for your language of choice for Neverwinter Nights: Enhanced Edition, you now can download “Language Extras” for each language from the Beamdog Client dropdown menu. Language packs for French, German, Italian, Spanish, and Polish are available as free add-ons to keep the core game download size small.
  • The next Development Branch build for Neverwinter Nights: Enhanced Edition is planned to be be released next week. The next stable patch for NWN:EE will come out early next year, with new main menu art, Steam achievements, bug fixes and features, including True Type Font support, keyholing, and fine UI scaling.
  • The 17 bone limit has been a long-standing limitation of Neverwinter Nights. We’re working on expanding the bone limit, and that will be included with the 64-bit update for Neverwinter Nights: Enhanced Edition.
  • We have a lot of things in the queue for Neverwinter Nights: Enhanced Edition. New emotes/combat animations is a feature we’d like to look at eventually.
  • We don’t have detailed official “recommended” specs for Neverwinter Nights: Enhanced Edition, but the hardware requirements for NWN:EE are not very demanding. Minimum spec is currently an Intel Core 2 Duo, 1 GB of RAM with any DirectX 9, OpenGL 3.0 compatible video card. Any PC built to run Windows 10 that isn’t running an integrated GPU, and many that are, should be able to raise NWN:EE settings to the Max. It all may change a bit once the new renderer for Neverwinter Nights: Enhanced Edition is done, though.

Thanks, everyone, for your tremendous support in 2018! On December 21, 2018, we’ll share a blog with a bunch of our favorite entries to the “Share a favorite Baldur’s Gate memory” contest! Good luck, everyone!

3 comments:

  1. Any news regarding the 2.6 patch for the Infinity engine games? Can we expect a release date or is it still unclear?

    Thank you in advance.

    ReplyDelete
  2. It was moved to 2019, check out http://blog.beamdog.com/2018/12/december-7-2018-livestream-recap.html about it. The exact date is still TBD.

    ReplyDelete
  3. Is there any possibility of seeing a Beamdog production of Neverwinter Nights 2 Enhanced Edition?

    ReplyDelete