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margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhvAY-C1VYziNltZfqWvhSaYyeC9bddHc7vfppjcIEeHimpBxjyZv_VYf8nFw_kCsFGYcilEphW1S3u00RnXU-Lt567ksi9p29ZULawqidIrFwy69KiDmM5h6VzwnUqVZ9IqgUimYvGL8kx\/s1600\/Screenshot+Request+4+1920x1080.PNG\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhvAY-C1VYziNltZfqWvhSaYyeC9bddHc7vfppjcIEeHimpBxjyZv_VYf8nFw_kCsFGYcilEphW1S3u00RnXU-Lt567ksi9p29ZULawqidIrFwy69KiDmM5h6VzwnUqVZ9IqgUimYvGL8kx\/s640\/Screenshot+Request+4+1920x1080.PNG\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-ef639cf8-7fff-cbb8-ab53-fc8a99835726\"\u003E\u003Cspan style=\"background-color: #faf9fa; color: #19171c; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 1.8; white-space: pre-wrap;\"\u003E“Axis \u0026amp; Allies Online has been a labour of love from a lot of the developers over at Beamdog. We’ve been working hard to ensure we’ve made a game that is faithful to the source material, and just as fun to play.” ~ Cody Ouimet\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"background-color: white; color: #19171c; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 2.16; white-space: pre-wrap;\"\u003EThese are busy times at Beamdog. We thought we’d give you a quick update on what we are up to:\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv style=\"line-height: 2.16;\"\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003C\/div\u003E\n\u003Cul style=\"line-height: 2.16; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EAxis \u0026amp; Allies Online is available to \u003Ca href=\"http:\/\/bit.ly\/AAO_Wishlist\"\u003Ewishlist on Steam\u003C\/a\u003E. Take a first look at screenshots and get ready for an official adaptation of the classic board game! Axis \u0026amp; Allies Online is coming soon to Steam Early Access for Windows, Mac, and Linux.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003ENext Wednesday (3\/27) at 09am PT we will have an AMA session at \u003Ca href=\"https:\/\/www.reddit.com\/r\/boardgames\/\" style=\"background-color: transparent;\"\u003Ehttps:\/\/www.reddit.com\/r\/boardgames\/\u003C\/a\u003E\u003Cspan style=\"background-color: transparent;\"\u003E about Axis \u0026amp; Allies Online with our community manager Julius Borisov! \u003C\/span\u003E\u003Cspan style=\"background-color: transparent;\"\u003EHope to see you there!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EBeamdog is heading to \u003Ca href=\"http:\/\/east.paxsite.com\/schedule\"\u003EPAX East\u003C\/a\u003E! We’ll be in Boston from March 28 - 31. Come meet us at the Skybound Games booth, where Trent Oster, Luke Rideout, Alfonso Munoz, and Sarah Dawson will be showing a playable demo of Baldur’s Gate: Enhanced Edition for PS4 and Switch so you can try it hands-on. Check Skybound Games’ \u003Ca href=\"https:\/\/twitter.com\/skyboundgames\"\u003ETwitter\u003C\/a\u003E, \u003Ca href=\"https:\/\/www.facebook.com\/SkyboundGames\/\"\u003EFacebook\u003C\/a\u003E, and \u003Ca href=\"https:\/\/www.instagram.com\/skyboundgames\/\"\u003EInstagram\u003C\/a\u003E accounts for more details on \u003Ca href=\"https:\/\/www.skybound.com\/games\/beamdog-console-baldurs-gate-neverwinter-nights-and-more\/\"\u003Ebringing\u003C\/a\u003E Baldur’s Gate, Baldur’s Gate ll, Baldur’s Gate: Siege of Dragonspear, Icewind Dale, Planescape: Torment, and Neverwinter Nights to consoles.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe playable demo of Baldur’s Gate: Enhanced Edition for PS4 and Switch at the Skybound Games booth will feature the voice and portrait of Evelyn from \u003Ca href=\"https:\/\/forums.beamdog.com\/discussion\/72390\/beamdog-announces-the-dice-camera-action-enhanced-edition-voice-and-portrait-pack\/p1\"\u003Ethe Dice, Camera, Action! pack\u003C\/a\u003E for the first time.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEgODQL1uSrZAsEluSMo0pE8lZOaXK_v715fpb7nUzVYLaVdQqJL8WE1q8VV98pYOKmD6xjshrIqd-ltNlC1ux0eXpPYEx_YhjjJ0zzfEaqQmjdqiCkgrSLVdaenuMxy8oxEkK-QOq9pGlEf\/s1600\/LLawjnAM.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"314\" data-original-width=\"600\" height=\"334\" src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEgODQL1uSrZAsEluSMo0pE8lZOaXK_v715fpb7nUzVYLaVdQqJL8WE1q8VV98pYOKmD6xjshrIqd-ltNlC1ux0eXpPYEx_YhjjJ0zzfEaqQmjdqiCkgrSLVdaenuMxy8oxEkK-QOq9pGlEf\/s640\/LLawjnAM.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-721b203b-7fff-1560-a1bd-cb7b3e01b355\"\u003E\u003Cspan style=\"background-color: #faf9fa; color: #19171c; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 1.8; white-space: pre-wrap;\"\u003E“We are Axis and Allies fans and we’ve worked hard to build a fun, accessible version of the game and we hope you enjoy playing it as much as we have.” ~ Trent\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv\u003E\n\u003Cul style=\"line-height: 2.16; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: georgia; font-size: 14pt; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003ECheck out the latest Axis \u0026amp; Allies Online \u003Ca href=\"https:\/\/www.axisandallies.org\/p\/qa-with-axis-allies-online-developers-beamdog\/\"\u003Einterview with Beamdog CEO Trent Oster and Producer Cody Ouimet\u003C\/a\u003E by Axis and Allies.org about the origin story of Axis \u0026amp; Allies Online, development insights, and more.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EBack in February, Trent Oster gave \u003Ca href=\"http:\/\/bit.ly\/2Sia9XY\"\u003Ean interview to The Fly\u003C\/a\u003E where he discussed Neverwinter Nights: Enhanced Edition, console ports, creating original games, and more.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003ECheck out the latest issue of \u003Ca href=\"https:\/\/www.wildsurge.ca\/\"\u003Ecommunity magazine Wild Surge\u003C\/a\u003E for an interview with Beamdog Marketing and PR Lead Sarah Dawson about Axis \u0026amp; Allies Online!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EBeamdog has 50 employees as of last week, and \u003Ca href=\"http:\/\/bit.ly\/BD_Careers\"\u003Ewe’re still hiring\u003C\/a\u003E! We’re looking for Programmers, Lead Programmers, and Designers to join our team!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003ELast week we launched the new and improved \u003Ca href=\"http:\/\/bit.ly\/BD_Games\"\u003EBeamdog.com\u003C\/a\u003E which now covers both the D\u0026amp;D games and Axis \u0026amp; Allies Online. As a part of our site update, \u003Ca href=\"http:\/\/client.beamdog.com\/releases\/stable\"\u003Ethe Beamdog Client\u003C\/a\u003E also received a small update (2.1.11 ver) to point to the Beamdog Store’s new URL. If you’re using the Beamdog Client and haven’t updated yet, it should still work normally.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EKate Welch, game designer at Wizards of the Coast, moved on to play Baldur’s Gate II: Enhanced Edition in her show, Welch's Game Juice. \u003Ca href=\"https:\/\/www.twitch.tv\/dnd\"\u003EJoin her on Twitch\u003C\/a\u003E every Thursday at 3pm PT to win giveaways!\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEiJ0Y41FKB6xH6IDwIU_wUtlTBNCN390Dbg86xLHHbYRIdORMeODAC5U0LzKt4vMs_DuPigXun2ikJmJa3vC7I8krqTUogecfiPMswoDX9iuv0yaGa2o-QP6AJGq9wYCrNqyTgj2Dmc-8pF\/s1600\/Beamdog_Careers_1.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"542\" data-original-width=\"1146\" height=\"302\" src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEiJ0Y41FKB6xH6IDwIU_wUtlTBNCN390Dbg86xLHHbYRIdORMeODAC5U0LzKt4vMs_DuPigXun2ikJmJa3vC7I8krqTUogecfiPMswoDX9iuv0yaGa2o-QP6AJGq9wYCrNqyTgj2Dmc-8pF\/s640\/Beamdog_Careers_1.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-4b18c6d0-7fff-f0a6-fef4-b2fbac09b245\"\u003E\u003Cspan style=\"background-color: #faf9fa; color: #19171c; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 1.8; white-space: pre-wrap;\"\u003ELet us know your thoughts on our new website!\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv\u003E\n\u003Cul style=\"line-height: 2.16; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: georgia; font-size: 14pt; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe next patch for Neverwinter Nights: Enhanced Edition is not quite ready. As we mentioned in December, once we started on the renderer and 64-bit integration in earnest, that became our main focus. We have a team dedicated to the renderer, and the 64-bit merge has happened, but we’ve got a road ahead of us before we’re going to be able to put a bow on it and make it public, as the console branch requires us to spend time adding controller support, to spend time cleaning up some long-overdue UI problems, and other changes that will have far-reaching benefits in the long run.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe don’t have a full feature list we can share with players yet, but the new renderer for Neverwinter Nights: Enhanced Edition is very robust, and gives us, potentially, access to all the bells and whistles one looks for in a modern game. Luke thinks players and modders will be pleasantly surprised by its capabilities.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EA controller version of the Neverwinter Nights: Enhanced Edition UI for PC wouldn’t be impossible. The controller branch currently is distinct from the PC branch because Neverwinter’s UI wasn’t designed with a controller in mind, meaning we have to include a number of changes to UI and camera behaviour that we would have to reconcile between the console and PC versions. But either way, it would likely be something to investigate after the Console version ships.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe iOS port of NWN:EE is in progress. We don’t have an ETA yet, but it is being actively worked on, as well as updates to the Android version in parallel.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe have a team of dedicated QA who are testing all of the builds, logging bugs, performing regression testing, and confirming both functionality and bug fixes on a daily basis. All of the development team are responsible for fixing the bugs on the features that they work on. The “New” status in \u003Ca href=\"https:\/\/support.baldursgate.com\/\"\u003Ethe public bug tracker\u003C\/a\u003E isn’t a measurement of time in the tracker, but an indication of whether an issue has been triaged and escalated. If a bug is listed as “New”, it means it’s still in the queue to be triaged.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe Dice, Camera, Action! voice and portrait pack will introduce a new vendor - Alveus Malcanter (voiced by Mark Meer). You’ll find him in each game (Neverwinter Nights: Enhanced Edition, Baldur’s Gate: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, Baldur’s Gate II: Enhanced Edition, and Icewind Dale: Enhanced Edition) selling four items tied to the Waffle Crew. Any further items he would carry would always be thematically tied to the pack they’re distributed with.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe looked into the possibility of an easter egg banter between Alveus Malcanter and Baeloth (since Mark Meer is the voice of both, as well as a few other voices in the game) in Baldur’s Gate: Enhanced Edition and Baldur’s Gate: Siege of Dragonspear. Unfortunately, it was out of the scope of what we could do for the first iteration of the Alveus Malcanter character.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe’ve made significant improvements to pathfinding and collision in the console ports of our Infinity Engine games. Luke hopes to back-port these improvements to PC, but they’re not a part of the 2.6 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, Baldur’s Gate II: Enhanced Edition, and Icewind Dale: Enhanced Edition (which is still in the works).\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003ELuke has been interested for a while in making Ascension an official “DLC” for Baldur’s Gate II: Enhanced Edition, and a few other similar mods, but there are some challenges in that: we can’t legally distribute content that we don’t own or have permission from all involved parties. In the case of some, where the people who worked on it are not in communication with us, our hands are tied.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EIt appears that the primary reason that Catmull-Rom was dropped in the 2.0 patch was that it caused some very large performance issues with the mobile versions of the game. It is something that might be worth looking at restoring, but we’d need to do a little more research as to why we were unable to keep it in the first place.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThere seems to be an issue with an old implementation of Android softkeys not playing nicely with Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, and Icewind Dale: Enhanced Edition after they were updated to work with a newer version of the Android OS, which we had to do for security reasons. On some devices running Android 4.4 KitKat and earlier, the softkeys get in the way of the fullscreen game, but we’ve been unable to reproduce and fix as the issue only occurs on select devices that are no longer supported by Google.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe 3.1.4 patch for Planescape: Torment: Enhanced Edition (which includes the Czech localization) has been live on Beamdog for a while now! If you have it installed via \u003Ca href=\"http:\/\/client.beamdog.com\/releases\/stable\"\u003Ethe Beamdog Client\u003C\/a\u003E, it should either already be version 3.1.4, or updateable to 3.1.4 now. You can confirm the version number in the lower-right corner of the main menu after launching.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 2.16; white-space: pre-wrap;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\n\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 2.16; white-space: pre-wrap;\"\u003EIf you have a question for Beamdog, don’t hesitate \u003Ca href=\"https:\/\/forums.beamdog.com\/discussion\/74182\/ask-beamdog\/p1t\"\u003Eto ask us on our forums\u003C\/a\u003E. We'll try to get answers from Beamdog Producer Luke Rideout and then will directly communicate them back to you (above are Luke’s answers to the community questions asked in February, 2019).\u003C\/span\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/blog.beamdog.com\/feeds\/972213442067427986\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/blog.beamdog.com\/2019\/03\/beamdog-update-march-19-2019.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/972213442067427986"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/972213442067427986"},{"rel":"alternate","type":"text/html","href":"http:\/\/blog.beamdog.com\/2019\/03\/beamdog-update-march-19-2019.html","title":"Beamdog Update, March 19, 2019"}],"author":[{"name":{"$t":"Anonymous"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/13116717838289244649"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhvAY-C1VYziNltZfqWvhSaYyeC9bddHc7vfppjcIEeHimpBxjyZv_VYf8nFw_kCsFGYcilEphW1S3u00RnXU-Lt567ksi9p29ZULawqidIrFwy69KiDmM5h6VzwnUqVZ9IqgUimYvGL8kx\/s72-c\/Screenshot+Request+4+1920x1080.PNG","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-2056840175934362101.post-3961562678130700662"},"published":{"$t":"2018-09-19T16:20:00.000-06:00"},"updated":{"$t":"2018-09-19T16:20:55.808-06:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Edmonton Expo"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Neverwinter Nights: Enhanced Edition"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Siege of Dragonspear"},{"scheme":"http://www.blogger.com/atom/ns#","term":"team"}],"title":{"type":"text","$t":"Beamdog's Beamtastic Beambooth at Edmonton Expo 2018"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-25A37bntY_U\/W6A4NYNzx9I\/AAAAAAAAAFs\/gZBHQ0DPqgMxZEsLwO_I7agjgzuK3P0sQCLcBGAs\/s1600\/Edm_Expo_Wide_rectangle-running.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-25A37bntY_U\/W6A4NYNzx9I\/AAAAAAAAAFs\/gZBHQ0DPqgMxZEsLwO_I7agjgzuK3P0sQCLcBGAs\/s640\/Edm_Expo_Wide_rectangle-running.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003EBeamdog is headed to the \u003C\/span\u003E\u003Ca href=\"https:\/\/www.edmontonexpo.com\/en\/home.html\" style=\"font-family: \u0026quot;helvetica neue\u0026quot;, arial, helvetica, sans-serif;\" target=\"_blank\"\u003EEdmonton Expo\u003C\/a\u003E\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E September 21 - 23! Of all the exciting celebrities, panels, and exhibits, here’s why you’ll want to hit up the Beambooth this year:\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003EHands-On Playtesting\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003E\u003Cbr \/\u003E\u003C\/b\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/3.bp.blogspot.com\/-AkGJ1UUbnwY\/W6AjHRx-bUI\/AAAAAAAAAFM\/1F-ZskrGpqMiQdrw2QZeCnGRDEU0fzTYgCLcBGAs\/s1600\/playtest-large.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/3.bp.blogspot.com\/-AkGJ1UUbnwY\/W6AjHRx-bUI\/AAAAAAAAAFM\/1F-ZskrGpqMiQdrw2QZeCnGRDEU0fzTYgCLcBGAs\/s640\/playtest-large.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003EWe’re offering first playtests of the Neverwinter Nights: Enhanced Edition on Android at Edmonton Expo!\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003ETry the game on tablet, then fill out a short survey for a chance to win a Siege of Dragonspear: Collector’s Edition!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003EMinsc \u0026amp; Boo Sightings\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003E\u003Cbr \/\u003E\u003C\/b\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/1.bp.blogspot.com\/-U8LzbSJG8-U\/W5_37hvsU2I\/AAAAAAAAAEU\/WBKHGSbP2RkotELoJ5eFFmOCyQeyzlugQCEwYBhgL\/s1600\/trent-and-mark.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/1.bp.blogspot.com\/-U8LzbSJG8-U\/W5_37hvsU2I\/AAAAAAAAAEU\/WBKHGSbP2RkotELoJ5eFFmOCyQeyzlugQCEwYBhgL\/s640\/trent-and-mark.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003EHead to the Expo on Saturday to catch a glimpse of the elusive Minsc and Boo! Trent will be in full cosplay, wandering the floor and hanging out at the Beamdog booth between 11am - 3pm - Come say hi and get a photo!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003EAwesome Deals\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003E\u003Cbr \/\u003E\u003C\/b\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-sP2A-6LcN_w\/W5_4HqMv85I\/AAAAAAAAAEc\/dRHQ7zRMeHQkpQtZ8ZsP9TcUZKXf-ZD4QCEwYBhgL\/s1600\/Collector%2527s%2BEdition.PNG\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"829\" data-original-width=\"1149\" height=\"460\" src=\"https:\/\/4.bp.blogspot.com\/-sP2A-6LcN_w\/W5_4HqMv85I\/AAAAAAAAAEc\/dRHQ7zRMeHQkpQtZ8ZsP9TcUZKXf-ZD4QCEwYBhgL\/s640\/Collector%2527s%2BEdition.PNG\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003EFolks on the expo floor can grab some major discounts on Beamdog Steam Keys, and the Siege of Dragonspear: Collector’s Edition. Catch these deals - only at the Beamdog booth!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003EWin Prizes* (*Luck Required)\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003E\u003Cbr \/\u003E\u003C\/b\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-UhzjkKfiN9w\/W5_7jcl9NUI\/AAAAAAAAAE0\/dPSXXyBVocAVgBfNOQPaIJji0ytWx4VGQCEwYBhgL\/s1600\/expo-t-shirt-d20.png\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-UhzjkKfiN9w\/W5_7jcl9NUI\/AAAAAAAAAE0\/dPSXXyBVocAVgBfNOQPaIJji0ytWx4VGQCEwYBhgL\/s640\/expo-t-shirt-d20.png\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003ESign up to our newsletter at the booth for a d20 chance to win a Neverwinter Nights: Enhanced Edition T-Shirt! Take the playtest survey for an extra roll!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003EMeet the Team\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cb\u003E\u003Cbr \/\u003E\u003C\/b\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/4.bp.blogspot.com\/-WagrADVQePM\/W5_4RO_MigI\/AAAAAAAAAEc\/6POE0LrGZsYAfWk8jb_HZJvUlOvkL1AKwCEwYBhgL\/s1600\/expo%2Bbooth.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"900\" data-original-width=\"1600\" height=\"360\" src=\"https:\/\/4.bp.blogspot.com\/-WagrADVQePM\/W5_4RO_MigI\/AAAAAAAAAEc\/6POE0LrGZsYAfWk8jb_HZJvUlOvkL1AKwCEwYBhgL\/s640\/expo%2Bbooth.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003EWe love meeting folks in the community, so we hope you’ll stop by and say hello to the fantastic Beamdog Team!\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003ECatch you this weekend at the Edmonton Expo!\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"color: #444444; font-family: \u0026quot;helvetica neue\u0026quot; , \u0026quot;arial\u0026quot; , \u0026quot;helvetica\u0026quot; , sans-serif;\"\u003E\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp; \u003Cb\u003E-\u0026nbsp;\u003Ca href=\"https:\/\/www.edmontonexpo.com\/en\/tickets\/admission.html\" target=\"_blank\"\u003EGrab your tickets here!\u003C\/a\u003E\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/blog.beamdog.com\/feeds\/3961562678130700662\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/09\/beamdogs-beamtastic-beambooth-at.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/3961562678130700662"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/3961562678130700662"},{"rel":"alternate","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/09\/beamdogs-beamtastic-beambooth-at.html","title":"Beamdog's Beamtastic Beambooth at Edmonton Expo 2018"}],"author":[{"name":{"$t":"Anonymous"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/blank.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/3.bp.blogspot.com\/-25A37bntY_U\/W6A4NYNzx9I\/AAAAAAAAAFs\/gZBHQ0DPqgMxZEsLwO_I7agjgzuK3P0sQCLcBGAs\/s72-c\/Edm_Expo_Wide_rectangle-running.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-2056840175934362101.post-5587607974604495575"},"published":{"$t":"2018-08-17T09:15:00.003-06:00"},"updated":{"$t":"2018-08-17T10:10:46.776-06:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Baldur's Gate"},{"scheme":"http://www.blogger.com/atom/ns#","term":"news"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Siege of Dragonspear"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Update"}],"title":{"type":"text","$t":"Updates to Baldur’s Gate: Enhanced Edition \u0026 Siege of Dragonspear"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-GB8fhtj_qmE\/W3YNCZu5-9I\/AAAAAAAAACo\/WP1Yhdo1UKAuT3lUUUp0Qp91_LVm5-tHwCLcBGAs\/s1600\/update%2Bnot%2Bpatch.png\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"512\" data-original-width=\"1024\" height=\"320\" src=\"https:\/\/2.bp.blogspot.com\/-GB8fhtj_qmE\/W3YNCZu5-9I\/AAAAAAAAACo\/WP1Yhdo1UKAuT3lUUUp0Qp91_LVm5-tHwCLcBGAs\/s640\/update%2Bnot%2Bpatch.png\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\n\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EA fair wind favors the Sword Coast today as the 2.5 update arrives in Baldur’s Gate! After weeks of waiting on becalmed seas, our swashbuckling team of developers have released a patch filled with features and fixes. Beyond the city gates, adventurers will find enhancements to the Baldur’s Gate: Enhanced Edition expansion, Siege of Dragonspear! \u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003ERead on for the full details.\u003C\/span\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Ch2 style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt; text-align: center;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EBaldur's Gate: Enhanced Edition\u003C\/span\u003E\u003C\/span\u003E\u003C\/h2\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cb\u003EFeatures\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Multiplayer] [Regression] Multiplayer chat should show a message when a player leaves\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] Mod archives created with centralfix don't work properly (partial content only)\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Uniforms] Members of the Flaming Fist in the Baldur's Gate campaign should wear consistent uniforms\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EAllow players to use the Priest of Tempus kit\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EBranwen should interject when confronting Tranzig in Beregost\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EEldoth's special ability should create one stack of five arrows\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EIt should be possible to accept Thalantyr's quest to help Melicamp if you initially decline.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EJaheira should recognize Seniyad during the encounter with Aldeth.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EKivan should interject when you encounter Tazok at the bandit camp\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMake 3 new portraits from \"The Road to v2.0 Reward\" official to the base game of BG:EE\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EOublek should not refer to you as his \"fine and honest friend\" if you did not decline Greywolf's reward\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EShoal the Nereid should not kill Player1\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ETazok should have a appropriate response if Kivan is in your party.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThere should be a conclusion to the vial of mysterious liquid found in the Nashkel Mines\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThere should be a way to avoid Neera's initial encounter\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThere should be some visible indication of Marek's poisoning. Player1 should only be poisoned\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EYeslick should confront Rieltar in the Candlekeep Library\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EYou should be able to finish Kagain's caravan quest\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EYou should be able to interact with Entar at his estate in NW Baldur's Gate\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EYou should not receive Coran's quest to kill the Wyvern if you have done so already\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EAlter PST dialog selection button to match BGEE UI style\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EBrought over PST dialogue selection button\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EReplaced old sword and shield logo\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EIt should be possible to skip all major cutscenes in BG:EE\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EUpdated Bala's Axe description text (strref 21957)\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cb\u003EFixes\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; white-space: pre-wrap;\"\u003E\n\u003C\/span\u003E\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E\"A Ring for a Lady\" should not be removed from the journal when it is completed\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E\"Time spent with party\" should be cumulative throughout the game\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E(BGEE) Legacy of Bhaal mode should not result in more than one guard interrupting a rest\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E(BGEE) Spell descriptions should be accurate about targeting only allies\/enemies\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[2.4!] [iOS][Regression] Item descriptions should be available from the Store interface\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Achievement] [Steam] Lord of Murder achievement should be available when SoD is not installed\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Android] Description box on the temple Donate screen should allow tap and drag scrolling\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Android] Dragging on the colour slider should not stop the music\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Android] Movies should not appear in only one small part of the screen\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Android] Paladin Lay on Hands icon should not be missing\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Android] The buttons to restore the left and side panels should not be invisible\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[AR0108] Killing Sarevok In Ducal Palace Soft Locks the Game (No Progression).\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[AR0502] Tourists should not live through Demon Knight's Attacks on Bhaal Mode.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[AR1401] Combat Music should Stop Playing after Combat\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[AR4300] Colquetle's Family Amulet should not be missing after leaving area for a while\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[BGEE]Shapeshift abilities \"Magic Item\" animal paw icons should not be dispelled\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[BP] Melee characters should not show fists equipped on the Game screen\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Character Creation] Import does not include a Shaman Pregen Character like BG:SoD Does.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Console] Remove areas that are not usable from the console list\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Dorn] You should not have two active Dorn Il-Khan quests in the journal after ambush scene\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[French] French description text should not be cut off\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[German] First dream narration should not repeat the last line at the beginning of the narration\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Code] [Multiplayer] Player permissions should work as intended\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] 'Ready to play' box should automatically untick when a new player is assigned to a slot\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] [Code] Player characters should be assignable when there is an empty player slot between the host and the client\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] A user with no Player Name should not be able join a multiplayer session\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] Game type column should not be blank\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] Host should be able to start the game regardless of character organization\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] Najim should not appear in the middle of the Arena during battles\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] Tapping on the multiplayer chat should not create a waypoint for the controlled character\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] The Host should not disconnect from a multiplayer session once completed or defeated in combat in the Black Pits\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] [Multiplayer] X button should close the player permissions window on client iPad devices\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] Black Pits saves should be exported with the correct file extension\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] Camera should not move on its own at the start of The Black Pits\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] Message box for being unable to save and associated interactive button graphics should not be cut off\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] Selection icon should use consistent on and off states\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] Tapping on the Area Map UI should not move the area selection cursor\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS] User should not be able to access the Customization screen of other player's characters\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[iOS][Language UI] Text References to Baldur's Gate: Siege of Dragonspear should not appear within the Baldur's Gate:EE UI\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] \"Joseph's Wife\" quest should not disappear after completing.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] \"Khalid and Jaheira\" and \"Xzar and Montaron\" quest entries should not be removed upon finishing\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] \"Kivan and Tazok\" journal entry should appear in journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] \"Prisoner of the Gnolls\" quest should not be added to the journal if Dynaheir has been rescued already\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] \"Troubles in the Region\" should not Disappear after talking with Mayor after Mines\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] \"Tutorial\" quest in journal during tutorial should show the entry\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] A Hidden Base in the Cloakwood quest should not be given after chapter 4 ends\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] An Offer from Taerom Quest should have quest text.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Chapter 2's \"Important Events\" Should not be left open upon reaching Chapter 3\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Chapter 2's \"Investigate Nashkiel Mines\" Quest Should not be left open upon reaching Chapter 3\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Chapter 2's \"Troubles in the Region\" should be closed by starting Chapter 3\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Chapter 5 \"important Events\" should not be left open upon entering chapter 6\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Completing \"Kylee's Dagger\" Quest should add all Popup entries to journal.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Dorn Il'Khan - A Blackguard's Revenge Quest should close\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Entries in Journal should properly disappear without having to Save\/Reload\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Entry about ogres and madmen should not be missing in the journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Entry for Neera's romance should be added to the journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Entry for Neera's romance should be added to the journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Firebead's Scroll Quest should Update after speaking with Tethtoril\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Important events should never be marked as \"finished\"\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Journal entries should be correct if you trigger chapter two by going to the Carnival instead of Nashkel\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Journal Entries should not \"disappear\" from journal upon completion and then appear after save\/reload.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Journal entry after Dorn is kicked out of party should be added to the journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Prolog Quest \"Important Events\" Should Behave like other Prolog Quests\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Quest \"Poe's Tale of Firewine\" should close if conditions are met.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Quest for Khalid \u0026amp; Jaheira wishing to travel to Nashkel should not be permanently open if they are recruited in chapter two\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Quest for Montaron \u0026amp; Xzar wishing to travel to Nashkel should not be permanently open if they are recruited in chapter two\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Re-work \"Troubles in the Region\" Quest in BG:EE to be Journal Entries instead of Quest.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Tazok and The Bandits Header should not be \"Tandem in Extremis\"\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Journal] Xvart Raids Quest should show in Journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Load Saved Game] Halen's Portrait should not be out of place in the \"Prologue Start\" saved game.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Client camera should not show the same area of every map whenever the game is loaded\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Creatures should not spawn outside of Davaeorn's room\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Customize UI should not break if another player enters dialogue\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Double clicking to load a save should not disable selection actions in the Character Arbitration screen\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Gamaz should not lose his lines if the game is reloaded\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Imoen should not fail to join the party after Gorion's death\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Players should be transported back to the hub after battle 12 in the Black Pits campaign\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Selected Client-controlled characters shouldn't teleport in Gullykin when host-controlled characters go out of the buildings\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Multiplayer] Skipping Gorion's death should not see client characters left near Gorion\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Non-English] String 0 should be blank\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Rasaad] Sorrem should teleport with the party\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Rasaad] You should get an entry in the journal after recruiting Rasaad\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[SoD iOS] Exporting Saved Game from SoD back to BG1 (Possible) Causes BG1 to Crash upon Load\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Tablets] Host should have control over disconnect characters after a time out\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Tablets] Host should receive messages about disconnections\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Tablets] The tutorial should not get stuck after dealing damage to the combat instructor\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[TBP] The correct title screen should show after party death\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003E[Windows]  Doom Guards in Degrodel's Mansion should deal additional fire damage, not slashing\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EA commoner in Baldur's Gate should not talk as if in Beregost.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EAbilities should have description icons\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EAdditional VO should play in French\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EAdvanced AI should select new targets when the initial target disappears\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EAldeth Sashenstar's betrayal shouldn't bring PC in front of Angelo if PC was already brought in front of Angelo (before revealing Sarevok in the Palace)\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EArcane Conjure Air Elemental Spell should not produce incorrect summons\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EArea art of Adoy's Enclave exterior should not shift between day and night\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EAsp's Nest +1 poison ability description should include the saving throw\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EAvenger druid baby wyvern should be able to poison with its attack.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBaeloth should behave correctly at 19+ reputation.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBaeloth should not repeat the same dialogue twice.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBala's Axe Dispel Magic properties should be listed correctly\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBala's Axe, AX1H07, should match the description\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBard song range should affect party members to at least a visual range\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBard song should remove panic visualisation\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBartender in the Helm and Cloak should open his store for low rep\/chr players.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBattle Axe +3 from the Enchanted Weapon spell should have the correct range\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBeamdog logo should not be out of date on tablets\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBelt during the tutorial should not skip a section about the world map\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBlindness on Flaming Fist Mercenaries South of Beregost\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBlink Dogs should not be doing nonlethal damage\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBottle of Wine shouldn't be dropped to the ground in Durlag's Tower\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBounty Hunter should display Set Traps skill bonus on the Skills screen during character creation\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBounty Hunter's special snares should be throwable\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBranwen should correctly initiate dialog with Gamaz\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBranwen should not turn back to stone after leaving the area\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBranwen's name should not be displayed as \"Statue\" after she is rescued\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBrief Description for Monk Class and Kits should be correct\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBucklers should have the correct strength requirement\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EBurning Hands spell icon should not have a black border\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECADER09.WAV should play correctly\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECamera should follow Garrick and the Protagonist as they walk over to Silke\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECancel button on Quit Game dialogue should always work\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECandlekeep Inn rumours should be added to the journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECaptive Audience harp should dominate targets when they fail their save\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECertain scrolls should be named \"Letter\"\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EChapter 4 should not fail to trigger\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECharacter portraits should appear correctly on save files\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECharacters should only level up when they have sufficient experience to do so\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECharming halfling enforcers should display their charmed dialogue\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECharming the Flaming Fist Mercenary during Narlen's First Test should not cause you to fail the quest\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EChat messages should not appear twice in the dialog box\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EClicking on an identified Girdle of Masculinity\/Femininity should not hang the game\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECombat music should not end before the Gorion ambush is over\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECommoner near Rasaad should not have nothing to say to you when talked to.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECOMPS01.item (NPC undroppable Bastard Sword) can break from Iron Crisis but inventory weapon still drops\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EContainers in shops should not be greyed out\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECreatures without a name should not show corrupted text when they make a sound\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ECustom party members that have been kicked out of the party should be able to rejoin\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDart of Fire +1, Dart of Ice +1, and Dart of Acid +1 should look different than Dart +1\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDescriptions for Protection From Evil should match the spells\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDialogue between Rasaad and Gamaz in OH3100 should be correct\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDialogue with Female Commoner should not give NO VALID REPLIES OR LINKS\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDiggers in archaeological site should not have their dialogues exhausted\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDisplayStringHeadDead() should function correctly.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDone button should not be misplaced on the Character Information screen\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDoors in Gullykin should not shift when you open and close them\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDorn should retain his level, health total and equipment if kicked out of the party\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDorn should talk about the death of Kryll even if he was killed before her\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDorn's journal should not mention \"going to Nashkel mines\" if you have already been.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDragon Disciple constitution should be correct on import\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDrinking a Vial of Mysterious Liquid should indicate constitution has been permanently reduced\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDrizzt should attack on Legacy of Bhaal difficulty\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EDuring Dorn's initial ambush cutscene player characters should not appear at the center of the area\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EEdwin should not speak to you about payment If Dynaheir dies for any reason.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EEdwin should target both Minsc and Dynaheir when they come to blows.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EElven Chain Mail should have the correct unidentified name\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EEmpty spaces should not be shown when opening container with full inventory\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EEnemy Mages should not cast spells while under the effect of Horror\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EExport of character should be successful when overwriting an existing character file\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EFeldepost Inn Cook's dialogue should appear in a regular full chat window instead only appearing in the small combat log window\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EFireball should not display two lines of damage feedback on failed saves\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EFist icon should not be larger than the item slot\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EGame should end if Aec'Letec's Death Gaze turns Charname into a ghast\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EGame should not crash during or after Alt \/ Tab\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EGame should not freeze when starting the first combat of Black Pits Tier 3\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EGarrick should always have a biography\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EGarrick should attack automatically with Advanced AI\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EGarrick should not get 750 extra XP and two spells when main PC reaches 2000 XP\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EGeltik and Malkax should leave with Zargal when party surrenders and gives up all gold\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EGreenstone Amulet removes Kiel's helmet's protection for morale failure.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EHealth bars over creature avatars should always appear during combat\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EHold' status effect from Aec'Letec attack should not be called 'Paralyze' in combat log\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EHusam should leave after talking to him for the first time\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EImporting a character should not remove that characters class description when importing further characters\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EImporting same character file into party should not make class synopsis disappear\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EInfravision should not trigger in daylight and houses\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EInventory ground scrollbar should be present and have a slider\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EInvestigating the Merchant's League quest should not fail to complete\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EInvestigating the Nashkel Mines quest should not re-open if you speak to a miner after killing Mulahey\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EItems such as Goodberry should not show two charge numbers\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EJaheira should not be missing her voice-overs in the tutorial\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EJournal entries about Nashkel mines should not be given in chapter 3 or later\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EJournal entry about ogres and madmen should only be given once\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EJournal entry for rescuing Neera should be posted to the journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EJournal entry should be erased when returning to Joseph's wife\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EJournal entry should not be given until Brage has been killed\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EKent should give the correct journal\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EKilling Silke shouldn't prevent Garrick from speaking to you\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EKivan and Edwin should correctly interject when Dorn speaks\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ELandrin's Possessions journal entry should not remain open once completed\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ELetter that triggers Chapter 4 transition should not disappear if dropped on the ground\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EListed area of effect for items and spells should be correct\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ELoading a save should not produce a double click action\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EMax HP should not be enabled by default\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EMayor of Nashkel should recognize that you have cleared the mines.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EMendas should pay an increased reward if he has mentioned doing so\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EMinor Spell Sequencer should have the correct description and description icon\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EMinsc and Edwin should not give the quest to save Dynaheir if you have already saved her.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EMinsc should interject correctly during Dorn's first romance talk\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EMinsc should leave with Dynaheir after fighting Dorn.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EModifiers from equipped items should not affect base THAC0 on Record Information screen\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EMulti-class characters should not use the bio of their first-listed class.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ENahal's Reckless Dweomer should not work with sequencers\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ENarlen should give the correct journal entry\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ENeera should interject correctly during Dorn's second romance talk\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ENeera should not be able to die in the first encounter in Beregost\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ENeera should not respond incorrectly\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ENeera should not respond incorrectly during her second romance talk\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ENeera should retain her level, equipment and spells if kicked out of the party\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ENumber of inventory slots in loot window should not be higher than actual number of inventory slots\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EOnly items which provide fire AND cold resistance should use the Resist Fire\/Cold portrait icon\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EOsmadi should not create himself if you speak to him while he is charmed.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EParty members should not turn on each other during combat\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPeriapt of Proof Against Poison should grant immunity to poison\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPhase spiders summoned by Spider Spawn should not randomly teleport to the party\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPicking up a potion should not trigger a THAC0 change in the inventory screen\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPixie Dust's description should be accurate\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPlayers should be selected and can move after exiting \"group combat tutorial\"\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPriest of Tempus content should be translated\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPriest of Tyr and Tempus should not show as unkitted clerics on the Record and Inventory screens\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPriest of Tyr, Exaltation should remove and prevent intoxication\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EPrism's emeralds should be placed in each eye in the statue he created.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ERasaad should mention Sorrem's location even if Viconia isn't in the party.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ERasaad should not respond with a player response\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ERasaad should respond correctly\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ERasaad's dialogue after meeting brother should fire\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ERecord Screens in Turkish, Russian, Hungarian and Ukranian should show full information\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ERededge should accompany Narlen during his thief quests.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EReevor should say a voiced \"By Moradin's hammer\" if you speak to him after his quest has ended\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EReputation checks of familiars should be consistent with reputation checks of party members (BG1)\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ESafana should interject correctly during Dorn's second romance talk\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EScar should appear outside the FF Barracks even if you don't speak to him on the bridge.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ESelecting a non-English language should result in the game using that language in the games menus\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ESelling a stack of more than 20 gems should not reduce the selected quantity to 20\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EShaman should not indicate boredom during dance\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EShapeshifter werewolf should use correct weapon icon\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ESoultaker Dagger should be marked as plot critical\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ESparring dummies should not move when bumped\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ESpells in the spell page list should be selectable after switching page\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ESpirit Form should have the correct name and description\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EStory Mode should apply to NPCs even with Party AI off\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EStory mode should not toggle portrait icons repeatedly while active\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EStrings that are not yet translated into other languages should show untranslated English text, not \"placeholder\"\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ETalking with Commoners near Rasaad should play audio cues\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe Archer's Called Shot ability should have the correct description icon\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe Avenger Druid's Baby Wyvern form should match its description\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe bear cage door should function correctly in OH2000\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe button for installed DLC should say INSTALLED instead of INSTALLED BUTTON\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe camera should follow Gorion and charname at the start of the ambush cutscene\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe Dispel Magic effect of Bala's Axe, AX1H07, should not be drained when found\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe donation amount should be correctly aligned on the temple donation screen\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe Fishermen and the Priestess quest journal entry should not assume the fishermen have been encountered\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe Friend of Volo achievement should unlock\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe game shouldn't crash in MP\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe guards should not wake you up when resting outside of Candlekeep\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe item Gong Mallet should have a more accurate ground item.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe Kneecapper +1 description should not state incorrect speed factor\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe save buttons should not be cut off\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe storekeep in Nashkel should not trigger a journal entry each time the party delivers a winter wolf pelt\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThe Tale of Captain Brage quest should not remain open if he is returned to the temple\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThere should be a default party when a new Black Pits game is started\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EThere should not be a console error when un-memorizing mage spell\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ETHUNDER3.WAV should not be corrupt and crash the game\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ETomes of Wisdom in Durlags Tower should be consistent with other tomes\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ETranslation credits for Hungarian, Russian and Ukrainian should show full information when the language is set to Turkish\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ETrap spells should go off instantly when they are approached.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003ETurning off story mode should not give the \"Godlike\" achievement\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EVarci should not block the area script after his timer expires\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EVultures should not produce invalid strings when string references are enabled\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EWand of Cloudkill description should state the correct saving throw type and penalty\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EYeslick should not start dialogue with you after he leaves the party due to Dorn joining.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EYou should be able to tell Safana that you already cleared the cave when you first meet her.\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EYou should not be able to leave the Dual Class proficiency screen until proficiency points are all spent\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EZombies should use their creature weapons, not their nonlethal fists\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"background-color: transparent; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large; white-space: pre-wrap;\"\u003EZoom should work after defeating Sarevok at the Coronation\u003C\/span\u003E\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Ch2 style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt; text-align: center;\"\u003E\n\u003Cspan style=\"color: black; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ESiege of Dragonspear\u003C\/span\u003E\u003C\/span\u003E\u003C\/h2\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cb\u003EFeatures\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cul\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\"Important Events\" is a vague quest title\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E(ITEM) Implement Mizhena's reward item: Blazing Glory +3 (BDBLUN09)\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] Back button should consistently behave as Google expects it to\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Bridgefort] The fire elemental that was supposed to trigger the explosive barrels instead attacked me, but the barrels still blew up.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Cyric temple] Some monsters spawned when I rested in the Cyric Temple, but they spawned inside of some cages.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Focus Test] There should be a Tutorial popup when the first new game is started on tablet\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] Red diamond icon should not be blurry on higher resolution tablets\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SOD] update achievement script to use proficiency instead of checkstat for the grandmastery achievement\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Tablet] Portuguese language should be available on Android and iOS\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EAllow players to use the Priest of Tempus kit\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EBlazing Glory +3 should have unique inventory and description icons\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EBring over PST dialogue selection button\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EBring over PST side bar and re-color to match SoD scheme\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ECorwin, Glint, M'Khiin and Voghiln should return to the camp if they leave party due to bad reputation\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EImplement the new Mizhena sequences\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EiOS 11 should be the min spec for Apple devices\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EItem name should appear when the party receives an item\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMizhena plot needs journal entries\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMizhena's Amulet should have unique inventory and description icons\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ENPCs should be included in new games begun with 2 PCs\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ERemove unused VO\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EShaman spells and kit description should use BGEE strrefs\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThere should be a popup with clear instructions on how to import a BG:EE game when the Import button is used\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cb\u003EFixes\u003C\/b\u003E\u003C\/span\u003E\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-size: large;\"\u003E\u003Cspan style=\"font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\n\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E(AI) Enemies shouldn't chase indefinitely after Player1 if they don't see any targets\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E(AI) Enemy archers shouldn't flee indefinitely from melee range\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E(Area) BD7230 - Rest interrupt should work as intended\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E(ASC defense) Allied squad leaders shouldn't be immortal during the last battle phase\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E(MDD1731) It shouldn't be possible to skip the revelation that Imoen didn't plan Charname's escape by selecting specific dialog paths\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E(SDD318) The option to tell Shapur that player has already met the teens should not be missing\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[All] Journal UI should not be visible during dream sequences\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[All] Multiplayer chat should not prevent user from opening the World Map\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[All] The 'Edit Character' button should function for the Client after opening the Character Arbitration screen during gameplay\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[All] The 'Initiate Dialogue' permission should function as intended when speaking to vendors\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[All] The 'View Other Character Records' permission should function as intended\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[All] The item inspection screen should be dismissed properly during a story event\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[All][Quick Loot] Quick loot button should not change its activation status after holding it for few seconds\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] 'Choose Amount' popup should not close when double tapping an item near the 'Cancel' button area\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] Framerate should not drop during the combat against 'Belhifet' on the Galaxy Tab S2\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] Google Play store should not request permission for in-app purchases\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] Imoen Assassination Cutscene should focus on Imoen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] Keyboard does not close automatically after saving the game\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] The Color Choice bar should be responsive to dragging motions\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] The onscreen keyboard should close when it is no longer using 'Multiplayer Chat' or 'Journal'\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] The title should not become stuck on a black screen when suspending it\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] The title should not experience performance issues whenever a Pixel C is part of a lobby\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] The title should not have a low frame rate on the Galaxy Tab S2\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] There should not be random door icons in locations where there are no doors\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] Title should not crash when the user presses the ?Character Arbitration? button while switching maps or saving\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android] Trap icons should not be visible before they have been detected\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android]- The menu UI should not be overlapping when pressing the back button on the device while watching the credits\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android][iOS] Characters should not frequently clip through a door when standing between other characters and the door\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android][iOS] Help popup should not appear above Imoen's dialogue in multiplayer\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Android][iOS] The cursor location and label text should not overlap on the world map\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Audio] VO and corresponding text appearing on screen should be in sync during Chapter Seven intro\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[BD0102] Sprite should be covered when standing in archway\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Focus Test] Chapter text should not appear then disappear then start scrolling after the Prologue\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Focus Test] Long tapping on items in the Quick Bar should open their description\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Focus Test] NPC names should not be present on the black screen after the prologue when Highlight Objects is turned on\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Focus Test][Android] Holding down the plus\/minus buttons should not stop assigning points\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[GDD100] Glint should not reply to Voghiln unless he is in the party\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[GDD100] Glint should reply to Voghiln's \"personal safety\" line (stringref 67691)\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Hungarian] - Letters should not be missing from the SoD font\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS Options UI] Changes to Description should show when highlighting a new option within a scrollable option's area.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] [MP] Modifying character inventory should not erroneously trigger the \"wizard spells have been disabled\" flag\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] [Multiplayer] 'Time played' displayed in the multiplayer lobby should match the time played in-game\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] [Multiplayer] Client device should not crash when the host attempts to reload\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] [SDD201b] The lever used to kill the imprisoned crusaders should be labelled\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] Combat AI should not be disabled whenever the host opens the 'Character Record' menu\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] Hosts should not be able to bypass the lock on reassigning characters during combat using drag-n-drop\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] Scrolling the dialogue box should not scroll the background\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] Slider handle should not appear outside of slider bar in Appearance section when creating a Half-Orc character\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] The onscreen keyboard should not pop back up when attempting to close it when entering a password for a multiplayer lobby\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [Android] The Wraith should be visible to all players when using the team's Mage to dispel the stone's effects in Bridgefort\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] [UI] UI should properly fit on screen of the iPhone X\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] A placeholder should not be displayed in the main menu\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] Dungeons \u0026amp; Dragons text should display crisply\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] Exporting a save mid-game should allow that save to be re-imported to continue the game\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] Host should not crash when client loots the 'Sacks of Grain' from the crate without a lid in 'Underground River'\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] Introduction video should play when launching the title\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] Opening the Map screen should not close the app\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] SoD should be able to import BG:EE saves\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] The map should stop scrolling after there is no touch screen input on the iPhone X\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] The title should not crash after removing a character from a full party\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] The title should not crash for host after specific dialogue choices with Jegg at Bridgefort\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] The title should not crash when opening a container while purchasing from a vendor\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS] The title should not crash when turning off the device screen of host device\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS][Android][Multiplayer] Title should not crash for the Host when opening the Character Arbitration sheet after a quick save is completed\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS][Android][UI] Quick bar should not overlap with the dialogue box\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS][Android][UI] UI overlay should not disappear when identifying an item and saving the game simultaneously\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[iOS][Options UI] Options-\u0026gt;Sound should not Open \"Movies\" and \"Movies\" should have an effect.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Localization] Strref number for items and the NPC named \"Belt\" should be different\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Long Tap to Save Feature - iOS] Long Tap to Save in Standalone SOD Build should not be using .bg1save extension.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[MDD201] Jaheira should be visible in dialogue\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[MDD531] Dead Crusader Scouts should not block pathfinding\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Mizhena Dialog - SDD303J\/K] Return of Mizhena's Amulet should be possible after triggered camp battle\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Mizhena Dialog - SDD303n] Killing Mizhena's Father Should be a more Fleshed Out Option\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[MP] [PC] Hiding the UI prior to entering active dialogue should not disable reactivation of the UI\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] [Android] [iOS] Title should not crash for one or all players at random intervals within Bridgefort\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] [iOS] [Android] Scripted dialogues should not repeatedly trigger if clients are in proximity when the host is occupied\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] [iOS] [Android] The title should not crash when loading into the 'Dragonspear Castle Basement'\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Characters should not treat previously accessible ground areas as blocked after a save is made\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Client should not crash with specific pre-gen characters when the host starts the game\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Clients should see spirits shown by the Spectacles of Spectacle as ghostly figures consistently\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Clients' cutscene should match the Host's cutscene during the 'Coldheart Lich's' resurrection\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Dialogue should only show when players are on the main game screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Different games should not be able to see each other's sessions in multiplayer\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Game should not crash when the Warrens elevator is used\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Permissions should work correctly for the 'Character Arbitration' menu\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Players should not be able to block progression by deleting characters with quest items\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] There should only be one 'Duke Belt' waiting to send the player off as they leave the 'Ducal Palace'\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer] Wraith should not attack until Bridgefort defences are down\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Multiplayer][Android][iOS] Texts should not show twice in game chat when typing multiplayer chat\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Options UI] Options-\u0026gt;Credits-\u0026gt;Done should take you back to the Options menu, not to the game menu.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] - Game should not crash when fighting multiple enemies in Dragonspear castle.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] 'Waiting for Other Players' screen UI should be properly aligned\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] [iOS] The camera should center on Coldhearth during the lich reveal cutscene\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] [Multiplayer] The host should not crash after being idle for a short period of time\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] A fresh install of the title prompts the player to select invalid game modes\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] Exiting the 'Inventory' menu should not toggle the 'Reveal Details' view\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] Option to pre-generate a player character should be present\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] Player characters should not attack each other during combat\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] Steam Cloud functionality should not be present when title is launched from the beamdog launcher\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] The title should not be become stuck when attempting to join a session while refreshing the Join Game screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[PC] User is should be able to Quick Save the game\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Retail Build, Standalone Build] Game should not crash upon importing a saved game.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD215ba\/SDD215bb] Hoach Randymonk journal entry should be removed from Quests when the Boots of Speed have been repaired\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD215ce] You should not get a journal entry about Daggerford soldiers if you never talked to them\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD215cf] Daggerford soldiers should not ask you to kill Pritchard if you have already finished the quest\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD220] Beetles should spawn if huge spider corpse has disappeared\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD221, M'Khiin] Journal entry about goblin loot should close once it is found\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD223c] Journal Entry 50750 should not be empty when Khalid refuses to pay you for the Aquamarine.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD303f] You should get a reward for returning Mizhena's Amulet\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD303l] Mizhena should not get herself killed by attacking the gate at Dragonspear Castle\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD303n] You should get a finished quest in the journal if you free Mizhena's father after her death\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD303o] Response should not be missing in dialogue with Mizhena\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD303o] The quest Mizhena's Amulet should close when you return the amulet at Dragonspear Castle\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD330b] BeenInParty()-trigger should work when talking to Julann and Rigah\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDD330f] Dynaheir should not say that a male charname is a woman\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SDDD12a\/b\/c] You should get journal entries after using the scrying pool\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[SoD] You should not be able to hear pre-release voice-overs when the language is not English\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Story Mode] Story Mode should apply to NPCs as well as CHARNAME.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[Tablet] Language screen should not reference Baldur's Gate or have incorrect information about SoD\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[TBP] Text should not scroll over background graphics on the Black Pits epilogue screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[UI] \"Continue\" and \"End Dialogue\" buttons should not be visible to client during a multiplayer game\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[UI] Mizhena's Amulet quest journal prompt should be free of typos\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[UI] Multiplayer lobbies should not disappear after inputting the wrong password\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[UI] Slider elements should be scaled correctly\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E[VO] Duke Eltan's VO should match with the text appearing in the dialogue box when speaking to in Ducal Palace\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E10 HP should not show as 0 HP on tooltip\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E6th party member should not get stuck when leaving Bridgefort\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EAdd blood stains to BD5000\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EAlora and Ajantis should not have their lines crossed in the opening dungeon\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EAncient menhirs should not open more than one dialogue when activated\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EArbinge should say the correct line if talked to after fight in ogre camp\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EArea list in console should show base game areas and not SoD areas when playing the BG1 campaign\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EArmor description text should not overlap border\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EBlank entries on inventory screen seem broken\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EBridgefort's drawbridge opening cutscene shouldn't disable zoom\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EButtons on the options screen should not be cut off\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ECasting Find Familiar should not crash the game\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EChaos of Battle should give bonuses to allies in its radius and penalties to enemies in its radius\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ECharacter Creation - Specialist's Mage Book should prevent you from selecting only non-specialist spells\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ECharacter wearing Dragonscale Armor should not get killed by Cloudkill\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EChoosing \"Priest of Tyr\" subclass should not block character creation\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ECorwin should start a dialogue and not keep stopping\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ECorwin's line regarding Skie should make sense\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ECritical Hit Effects opcode should not bypass Protection from Weapon Type opcode\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EDamage breakdown should be correct when equipping \"Legacy of the Masters\"\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EDisplayStringHeadDead() should function correctly.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EDragon Disciple constitution should be correct on import\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EEffects with save for half damage should not display two lines of damage feedback on failed saves\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EElements' Fury +2 description should state correct weight\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EElven Chain Mail should have the correct unidentified name\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EEnemy AI shouldn't cast spells when panicked\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EExamined items on the quick bar should not show \"Drink Potion\" if the item isn't a potion\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EExported characters should not start a new game with no equipment\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EFlaming Fist Enforcers should not attack Corwin after the Player Characters attack her\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EGame should not crash when AOE spells are cast\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EGame should not crash when starting the SoD campaign with a Sorcerer or Shaman\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EGnome Illusionists should not have \u0026lt;SCHOOLTOKEN\u0026gt; in their Specialist Mage spell selection warning\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EHelp Popup should not appear behind Imoen's first dialogue box\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EHelp popup text should be free of broken characters and symbols\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EHelp popup texts should be free of typos\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EImplement the new art for BD5000\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EImporting a character should not remove that characters class description when importing further characters\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EInn Rest at Thaird's should not cause a CTD\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EIt should be possible to bind the Quickloot button to a hotkey\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EIt should not be possible to unpause the game while in the Reform Party window\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EItem \"Circlet of Lost Souls\" should have an accurate description\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EItems such as Goodberry should not show two charge numbers\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EKey bindings in the Assign Keys menu should not have incorrect names\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EKey bindings should not be listed as SDL_0\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EKilling Jamven should not block the player from progression\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ELegacy of Bhaal mode should not result in more than one interrupt per rest\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ELine should play for Voghiln in banter with Khalid\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EList of priest and mage spells in Assign Keys menu should be complete in SoD when launched via BDC\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EListed area of effect for items and spells should be correct\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ELooters in Dragonspear Castle should not be able to escape justice\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EM'Khiin should have her Advanced AI detect trap enabled, and detect illusion when enabled\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EM'Khiin should not be missing from the Flaming Fist Camp\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EM'Khiin should not repeat her dialogue about hidden goblin treasure if spoken to again\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMale: Jovial soundset should have correct subtitle for the bored VO\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMap note for Phossey Dugdeep should be removed when she leaves\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMap Notes for General Stonehand and Marshal Nederlok should be removed when they leave for Dead Man's Pass\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMizhena sdd changes.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EModifiers from equipped items should not affect base THAC0 on Record Information screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EModify Characters permission tooltip should not talk about inventory access\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMovie subtitles should match the new VO\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EMulti-class characters should not use the bio of their first-listed class.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ENahal's Reckless Dweomer should not work with sequencers\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ENeera should not keep the Planetar Feather in her inventory\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EOpening container in inventory should not cause game to crash\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EOverhead text in cutscene should not have differently sized text\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EPlot should not move forward after getting permission from Ogres to Ascend to DSC Basement.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EPoisoned Throwing Dagger description should not state incorrect weight\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EPressing \"Done\" should hide the keyboard and exit text edit when editing the character biography\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EPriest of Tyr should not reference Exaltation and Acclamation\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EPriest of Tyr, Acclamation should remove and prevent intoxication\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ESDDD13 Lich phylactery should not become inaccessible and block further game progress\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EShadowed Spear should have an image associated to it in the lore tab\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EShapeshift abilities \"Magic Item\" animal paw icons should not be dispelled\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EShapeshifter werewolf should use correct weapon icon\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ESoD scimitars should not display their Shaman usability restriction twice\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ESoft Feet boots should protect against Gargantuan Spider Web\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ESpectator VO should not be cut off prematurely in pit fighting scene\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ESpell Immunity should show schools when used in a Contingency\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ESubtitle text for intro movies should not be right aligned.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EText box should not jump to an older entry then scroll back down every time a menu is opened\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThe achievement Family Reunion should unlock\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThe achievement Nature Lover should unlock\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThe achievement You Chose... Poorly should unlock\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThe Customize button should not be disabled\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThe game should not stall between end movie and end credits\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThe player should not be able to start 'All the Way to the Bank' by speaking to Senna\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThe player should not be able to start 'Refuge for the Refugees' by acquiring 'Supplies'\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThere should be temple services available on return from Avernus\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EThrowing Axe +1 should have portrait icon when used in combat\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003ETrolls in the pen should help fight when freed\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EUnique save file should be created at the beginning of chapter 11\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EViconia should not automatically leave the party after departing Baldur's Gate if the party's reputation is too high\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EYou should not be able to get stuck in BD4300 during the escape\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EYou should not be able to leave the Dual Class proficiency screen until proficiency points are all spent\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003EYou should witness a beautiful dawn\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot; , \u0026quot;times new roman\u0026quot; , serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/span\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/blog.beamdog.com\/feeds\/5587607974604495575\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/08\/updates-to-baldurs-gate-enhanced.html#comment-form","title":"26 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/5587607974604495575"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/5587607974604495575"},{"rel":"alternate","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/08\/updates-to-baldurs-gate-enhanced.html","title":"Updates to Baldur’s Gate: Enhanced Edition \u0026 Siege of Dragonspear"}],"author":[{"name":{"$t":"Anonymous"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/blank.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/2.bp.blogspot.com\/-GB8fhtj_qmE\/W3YNCZu5-9I\/AAAAAAAAACo\/WP1Yhdo1UKAuT3lUUUp0Qp91_LVm5-tHwCLcBGAs\/s72-c\/update%2Bnot%2Bpatch.png","height":"72","width":"72"},"thr$total":{"$t":"26"}},{"id":{"$t":"tag:blogger.com,1999:blog-2056840175934362101.post-3578726621153776100"},"published":{"$t":"2018-08-17T09:14:00.000-06:00"},"updated":{"$t":"2018-08-17T10:10:46.750-06:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Baldur's Gate"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Infinity Engine"},{"scheme":"http://www.blogger.com/atom/ns#","term":"news"},{"scheme":"http://www.blogger.com/atom/ns#","term":"patch"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Siege of Dragonspear"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Update"}],"title":{"type":"text","$t":"Updates to the Infinity Engine"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/2.bp.blogspot.com\/-eSr9VpfStkI\/W3blMXk8szI\/AAAAAAAAAC0\/-Yn_7dQkuQc3SMAtQjP8ERMQlnph1ioggCLcBGAs\/s1600\/unicorn.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"360\" data-original-width=\"640\" height=\"360\" src=\"https:\/\/2.bp.blogspot.com\/-eSr9VpfStkI\/W3blMXk8szI\/AAAAAAAAAC0\/-Yn_7dQkuQc3SMAtQjP8ERMQlnph1ioggCLcBGAs\/s640\/unicorn.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EWe've added major features and fixes to the Infinity Engine to improve gameplay in our enhanced editions.\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ERead on for the full details.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cb\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EFeatures\u003C\/span\u003E\u003C\/b\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(Spell) It should be possible to know which schools you are immune to if you have Spell Immunity active\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) Wild Surge repulsion and repulse undead child spell should be refined\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] Enable Family Library for purchases made before July 2, 2016\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Focus Test] Turning on Story Mode should also turn on Quick Loot and Reveal Details\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Port from PSTEE] Actions responsible for setting zoom level\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Port from PSTEE] Actions that would make adjusting cutscenes to work with different framerates easier\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Port from PSTEE] Implement LUA GUI command that can be used to check in-game variable\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Port from PSTEE] Increasing global variable only once\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Port from PSTEE] Setting and checking BITs\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAdd \"Take All\" button to containers\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAdd splprot type for current hp\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECtrl-M should display the target's Luck value\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003Edrop a pop up when a file\/directory is not writable\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EItem name should appear when the party loses an item\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ELog history button should state what it does when the cursor is put over it\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EScreenshots should be taken in the PNG format\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EScripts should be cached after load\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESprite Outline should be disabled by default\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EStory Mode should prevent the death of familiars\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ETable \"mageBookStrings\" should be editable through a M_*.lua file\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003Eadd boundary checks to spell state methods\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003Eadd missing ids files to iwdee\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003Eadd missing stats to stat.ids\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EBringing the Tempus kit to BGEE\/SoD\/BG2EE\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EKit appropriate NPCs with Tempus kit\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003Epass the user's name in store down to LUA as store.userName\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EUpdate passive aggressive spells with 'remove sanctuary'\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cb\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EFixes\u003C\/span\u003E\u003C\/b\u003E\u003Cbr \/\u003E\n\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cul\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\"Invalid 16777215 +\" string should not appear under \"Fighting Styles\" after casting \"Defensive Harmony\"\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\"More Confirmation Prompts\" option should work when removing memorized spells\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E\"Zoom In\" and \"Zoom Out\" options in Assign Keys menu should be listed under \"Miscellaneous\" instead of \"Quick Slots\"\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(feature request) item_use.2da should have a new strref column for a localizable name string\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(item) Passive aggressive functionality should function\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(item) Paws of the Cheetah, Boots of Speed, and Boots of Lightning Speed should use own status icons\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(modding) Opcode 342 override personal space should not generate impassable tiles if prematurely removed\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) [BG:EE] Sunfire should function; [BG:EE\/BG2:EE] spell should be standardized throughout all IE games\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) Contingency and Chain Contingency should not be castable during pause, should not force-cast blank spell\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) Dragon Disciples' Breath Weapon graphics should be refined\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) Invisibility Purge and Detect Invisibility should only affect already invisible enemies\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) Mirror Image should not block damage from area of effect spells\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(Spell) Polymorph Other should not have 0-power effects\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) Sun Soulbeam graphics should be refined\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) Sun Soulray should be single target, projectile should be refined\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(spell) Symbol, Stun \u0026amp; AI Symbol, Death msectypes should be consistent\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E(UI Strings) Play button in the Customize Sound panel should use the right string\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] BG:EE saves should be importable to BGII:EE or SoD\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] Double tapping a save should load that save\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] Double tapping store items should open a quantity box\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] Enable Cloud Saves should not be selectable\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] Keyboard should hide after a named save is made\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] Movies should be played\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] Set Snare ability should not have a blank icon\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] SoD saves should be importable to BGII:EE\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Android] Tooltips should not be shown for actions that are not selected.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[BG1:EE\/SoD, BG2:EE] Poison-related spells and items should be completely blocked for unnatural creatures or if target's RESISTPOISON stat is \u0026gt;= 100\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Character Creation UI] Shaman class should be sorted with the rest of the single class options\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[crash] Importing an uncorrupted saved game shouldn't cause crash\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[iOS Spell UI] Should be able to delete spells from the spell book and re-learn them.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[iOS] [Multiplayer] Title should not crash on iPad 2 after 2 hours of continuous gameplay\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[iOS] BGII:EE should not require BG:EE to be installed to recognise and import bg1save files\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[iOS] Game should not close if more stackable items are purchased than there are available inventory slots\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[iOS] IE games should consistently respect the iPhone X's safe areas\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[iOS] Import suffixes such as BG2CHARACTER should be case-insensitive\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[iOS] Interactive text should not be truncated in the dialogue window\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[iOS] Purchasing DLC should work on the first try\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Linux] Home directory permissions should not be reset whenever a save is made\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Mac] Trackpad taps should not register as pressing buttons nowhere near the cursor position\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Map UI] Should be able to select Black as a Valid Color for Marker Creation.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] [Tablet] On screen keyboard should not appear at character arbitration unless the multiplayer chat window is selected by the player\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Arbitration buttons should function for host if they return to the screen for a client to join\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Area should not appear with the debug name in the character arbitration screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Client characters should not benefit twice when items are removed and re-equipped\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Client characters should not ignore target immunity to backstab\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Client icons and effects should not remain when items that granted them are removed after a save\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Client sessions should not crash on save when a NPC was dead at the start of the session\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[multiplayer] Client should not have thief abilities disabled after saving with armor on.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Clients should be able to re-equip items such as the ring of wizardry after they remove them\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Host should not appear to be able to adjust spells for characters they do not control\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Importing a character should import its statistics when the Import Character Rules option is set to \"Statistics\"\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Players should not lose items when transferring them\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Pressing Enter on the gameplay screen should activate the chat window\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Returning a client character to the host should require Ready to Play to be selected\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] Unaffordable items shouldn't remain greyed out if you sell enough items to purchase them\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Multiplayer] When players give items to each other, they should be able to see them in the inventory immediately\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[regression] Newly created characters should start with randomized gold amount\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Regression] You should not get excessive \"Target Gone\" messages upon ending combat with multiple party members\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[SDD224] The game should not crash if you click an empty slot in the well bucket\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Store UI] Should not be required to click \"done\" or \"cancel\" twice on \"buy multiple items\" interface to function.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[Tablet] All color choices should be available for selection via sliders\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[ToB] Applying Story Mode to new party members should not depend on Party AI being active\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[UI] Item stacks should move freely between backpack and container regardless of stack size (with sufficient storage room)\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E[UI] Party should only be ordered when on the world screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E@@Contingency spell selection should work\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003E@@Party members should not turn on each other during combat\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EA disabled off-hand weapon should not make the main-hand THAC0 bonus appear twice\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EA Priest of Tempus's Holy Power should give proportional bonuses\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAI scripts should not cast memorized spells when they are disabled\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAnimation INI middle-column sounds should be played\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAnimation INI slash, backslash and jab sounds should be played\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EArea type spell protection should work correctly\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAssigned keys should function at once\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAttack rolls should be displayed when action \"GroupAttack()\" is used\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAuto pause: Target Gone should not fire when punching a sleeping enemy\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EAuto-pause on \"Enemy Sighted\" should trigger on all appropriate occasions\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EBaby wyverns in cloakwood wyvern cave should have smaller foot circles than adult wyverns\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EBanter attempts should not interrupt spellcasting\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EBinding WASD to Scroll Up\/Left\/Down\/Right should not make the scrolling stuck on some occasions\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EBonuses from Bless should be listed on the Character Record\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EBounty Hunter special snares should use the correct maze visuals\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EBranwen should not retain her kit abilities when her cleric class is inactive\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EBribing Nizidramanii'yt should not remove undroppable items\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECalled Shot duration should be correct\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECamera movement should not be limited if you're inside a building and scrolling out of bounds is enabled\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECanceling quit game confirmation twice should not give a black screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EChangeStoreMarkup action should work correctly\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECharacter record page should not show both \"Strength Modification\" and \"Strength Extra Modification\"\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECharacters under Berserk should not lose real HPs if they rest\/travel while Berserkering\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECharm effects should not apply if the actual charm does not\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EClassic movement markers should not animate at the wrong frame rate\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECleric alignment restrictions should be written consistently\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECleric spell Sanctuary should not be ended by casting Bless\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EClicking on an item inside a container should not select all similar items inside that container.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EClosing the Quick Loot bar with a hotkey should not cause the selected character to no longer accept movement commands\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECLUAConsole command \"Eval()\" should not produce error messages when executing valid script actions\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECombat Stats should not have an invalid token in other languages\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EContainers and Inventory should not show as Store or Group when opened\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EContingency creation screen should not be missing from BG2 and SoD\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECreateCreatureObjectOffScreen should create the creature off screen and not beside the object.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ECreatures released from imprisonment should preserve their selected weapon slot\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDamage animation 2 from DMGTYPES.2da should properly function\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDecrementing spell deflection\/turning\/trap spells should be updated to account for new functionality\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDefault font size should not be oversized in the dialog window and the combat log\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDirect Connection should not produce error messages in command prompt\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDirect Connection' should not attempt to connect to a game session when an invalid IP is entered\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDouble clicking where 'Quick Loot' arrow normally is should not move camera to the NW corner of the map\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDouble Tapping Arrow key then pressing a button should not make map scrolling get stuck in one direction\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDouble-clicking containers in stores should open them\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDropping an item on a ground spot with already many items should not crash the game\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDurlags Tower journal update should have a mini-journal summary\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EDying in Black Pits should return to the Black Pits menu\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EEmpty quickspell slots should not show I as their hotkey\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EEnglish font should not turn to boxes after setting the language to Russian or Ukrainian\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EEquipping an unequipable item should not cause that item's icon to move\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EEttercaps summoned by Monster Summoning III should be able to poison their targets\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EFamiliars should be able to use their special abilities\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003Efix linefeeds in text files (2da, ids)\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EFont size should be the same in dialogue and in the message window\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EGreat Druid title should only be applied onto the druid class for fighter\/druids\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EGround item slots in the inventory should not be misarranged\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EHalf-Elves or Elves using charm protection should not be charmed\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EHaving \"Classic Selection Circles\" option enabled should display circles of large creatures at a correct angle\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EHeart of Fury\/Legacy of Bhaal should provide AC bonuses to enemies\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EHold Undead's visual effects should not be blocked\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EIcons should not be present on portraits if the character is dead\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EImporting a character file from SoD should not prevent their Advanced AI from working\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EImproved Haste should block Stalker Haste as it does arcane Haste spells\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EInfo point text close to the right border should not appear away from its location\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EIt should be possible to deselect items you can't afford when buying into container\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EIt should be possible to disable tooltips\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EIt should not be possible for a thief to loot while hiding in shadows by using the quickloot bar\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EIt should not be possible to assign the Escape key in Assign Keys\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EItem that \"Recharges on Rest\" in a familiar's inventory should not cause crash on rest\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EItems using icons in BAM V2 format should not be cropped to fit into inventory or toolbar slots\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EItems which stun should provide full feedback\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EItems with multiple charges should not be underpriced when selling from inside a bag\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EJapanese (BG), Korean (BG + BGII) and Chinese (BG + BGII) should have larger font on buttons\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EJournal quest \"Troubles in the Region\" should not display\"No Objective Text\" subheading\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EKit abilities should be correct at low levels\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ELearn button should not say \"Learn\" on spells you already learned\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ELevels of bonus priest spells in the character record should not be missing\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EMain screen UI elements should not be displayed on top of the inventory screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EMap notes should not change strings\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EMap scrolling should work in cutscenes\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EMirror Image should protect against the Bleeding icon if one of the images is hit\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EMouse and keyboard scroll speeds on maps should be faster\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EMulti-class thieves should not be missing up to two levels worth of skill points\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EMultiplayer chat should scroll to the newest entry automatically\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EOn the export character screen the text field should have focus\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EOpcode 261 should be able to restore memorized priest spells up to its specified level regardless of the caster's spell level access\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EOpening a container should not disable hotkeys for Quick Save and Quick Load\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EParty members raised by Mass Raise Dead should gain additional healing\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EPlayer responses should not have the wrong color\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003Eport pst proficiency triggers\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EPressing the Quick Loot hotkey should change the state of the Quick Loot button on the HUD\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EProtection from Acid Green Scrolls should protect against Melf's Acid Arrow\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EProtection from Evil should not result in a blank fighting style proficiency\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EQuicksave should not scan game and document folders more than is required\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ERanger's Charm Animal ability should use the appropriate icon\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ERemoving 8 letter spells should not fail (vanilla bug)\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ERemoving a character from the party then creating a new character should not set the ability rolls to 54 and allow ability scores to be reduced to 0\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ERight clicking buttons in the multiplayer lobby should not leave them in a depressed state\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESchool \"None - 0\" should not receive specialist Saving Throw augmentations\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESCHOOLTOKEN or divination should not appear in information message when selecting wild mage spells\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EScreenshot function should work in Save Screen\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EScript action TakeItemListPartyNum() should work correctly for items in bags and cases\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESelection cursor should always be shown when over Quickloot items\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EShield of the Archons should not have dispellable effects\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESound effect for adding spells with the Memorize button should not be missing\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESounds for Miscast Magic should have the same saves as the rest of the spell\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESounds for spells should play at the correct times and on the correct targets\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESpell Casting Cursor should show when mousing over character portrait with spell cast ready.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESpell primary\/secondary types should be correct\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESpellcasting should not be interrupted by damage that you're immune to.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESpells from scrolls should not have projectiles\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESpells should use the correct casting animation for their school\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESpider's Bane +2 should have an accurate description\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EStandalone credits screen should not mention Baldur's Gate\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EStanding on or near a trapped container should not show ground items\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EStaticStart should resume a stopped animation\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EStealth button of thieves and rangers should not remain active after picking up items via quickloot bar\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EStoneskin should create the proper number of stone skins when cast\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EStoneskin should protect against the Bleeding icon\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ESunfire should not bypass Magic Resistance\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ETapping on AI should not turn it on\/off when using the Help button\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EText with Russian, Chinese, Japanese, or Korean languages selected should be the same size as English text\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThe \"AI Script\" line in character generation should use a scripts formal name\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThe bmp renderer should not have a heavy memory leak\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThe character record page should not state you become a Fallen Cleric with a dual class ranger character\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThe Play buttons on the soundset selection screens should not be referred to as PLAY_GAME_BUTTON\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThe quit game confirmation should always appear if More Confirmation Prompts are activated\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThe quit game confirmation should be dismissable\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThe Sleep portrait icon should work when caused by nonlethal weapons\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThe Sleep portrait icon should work when caused by weapons\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThere should be an sound effects\/animation when adding\/removing spells\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EThere should not be floating lines near characters weapons or hands\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ETooltip for the quick loot button should not be missing\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ETooltips for Quick Save, Help and Rest should not show keybindings for Thieving, Stealth and Guard respectively\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003ETurning the mouse wheel over ground item slots should scroll the ground items\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EUI strings saying \"Abilities\" should not be shared between character attributes and HLAs\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EUnconscious characters should not immediately get up\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EUpgrade zlib to 1.2.11 (latest).\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EUsable by should display the correct string when using the Restrict Item opcode (319)\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EWand of Fire should allow save for half damage\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EWand of Frost should allow save for half damage\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EWand of Lightning should allow save for half damage\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EWand of the Heavens should allow save for half damage\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EWild surge: Cacofiend should use consistent visuals\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EWish spells should use their assigned visual effects\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EWyvern summoned by Wyvern Call should be able to poison its targets\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EYou should be able to get the grandmastery achievement with a dual class character\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EYou should not get writhing fog and other unique shaman spells at a level before they are castable\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli\u003E\u003Cspan style=\"font-family: Georgia, Times New Roman, serif; font-size: large;\"\u003EYou should still be able to type in codes using \"CLUAConsole\"\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/blog.beamdog.com\/feeds\/3578726621153776100\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/08\/updates-to-infinity-engine.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/3578726621153776100"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/3578726621153776100"},{"rel":"alternate","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/08\/updates-to-infinity-engine.html","title":"Updates to the Infinity Engine"}],"author":[{"name":{"$t":"Anonymous"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/blank.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/2.bp.blogspot.com\/-eSr9VpfStkI\/W3blMXk8szI\/AAAAAAAAAC0\/-Yn_7dQkuQc3SMAtQjP8ERMQlnph1ioggCLcBGAs\/s72-c\/unicorn.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-2056840175934362101.post-5196912133901913685"},"published":{"$t":"2018-08-07T15:09:00.000-06:00"},"updated":{"$t":"2018-08-07T15:09:32.559-06:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Baldur's Gate"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Livestream"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Neverwinter Nights: Enhanced Edition"},{"scheme":"http://www.blogger.com/atom/ns#","term":"NWN:EE"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Siege of Dragonspear"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Update"}],"title":{"type":"text","$t":"August 3 Livestream Recap"},"content":{"type":"html","$t":"\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjiV1d2PA7EhSmfwncFsC3TxaABsi-fu7wVYQ5noD9A9JTXAD-vIprp6fN1Bkoe1J-8TE2LHJJExjiwJZIBgnTV1ELw8Htwv8eZ7O3zdlzp2PLPgc2t1U5UkTVfI8AGPNn2X7eXV4lM7p4u\/s1600\/BG-2018-aug-7-012.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1000\" data-original-width=\"1600\" height=\"400\" src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjiV1d2PA7EhSmfwncFsC3TxaABsi-fu7wVYQ5noD9A9JTXAD-vIprp6fN1Bkoe1J-8TE2LHJJExjiwJZIBgnTV1ELw8Htwv8eZ7O3zdlzp2PLPgc2t1U5UkTVfI8AGPNn2X7eXV4lM7p4u\/s640\/BG-2018-aug-7-012.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-f4b1f976-7fff-7d1b-2fde-068a5ef5c5eb\"\u003E\u003Cspan style=\"background-color: #faf9fa; color: #19171c; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; vertical-align: baseline; white-space: pre-wrap;\"\u003E“The “NWSync” will be the biggest feature coming to Neverwinter Nights since the initial release. Launch the game and connect to a server - all the needed files will be downloaded automatically” ~ Phil\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"background-color: white; color: #19171c; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 2.16; white-space: pre-wrap;\"\u003ELast week Beamdog Studio Director Phillip Daigle and Marketing \u0026amp; PR Manager Lee Guille shared the latest Beamdog news and updates on Neverwinter Nights: Enhanced Edition and the Infinity Engine Enhanced Editions. We also played a fun piece of never-used-before Minsc voice over.\u003C\/span\u003E\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cdiv style=\"line-height: 2.16;\"\u003E\n\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 1.8; white-space: pre;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EMissed the stream ? It's on \u003Ca href=\"https:\/\/www.youtube.com\/watch?v=P4Oi7qN7ajY\"\u003EYouTube\u003C\/a\u003E and \u003Ca href=\"https:\/\/www.twitch.tv\/videos\/292650351\"\u003ETwitch\u003C\/a\u003E! Here's a quick summary of the highlights:\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv style=\"line-height: 2.16;\"\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003C\/div\u003E\n\u003Cul style=\"line-height: 2.16; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EBeamdog will do a special announcement panel on \u003Ca href=\"http:\/\/prime.paxsite.com\/\"\u003EPAX West\u003C\/a\u003E. You might see changes regarding our announcements there in the near future. If you can’t make it to Seattle, tune on Twitch: we’ll be streaming our panel on the Beamdog Twitch channel!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EIf you’re local to Edmonton, show up to \u003Ca href=\"https:\/\/www.edmontonexpo.com\/en\/home.html\"\u003EEdmonton Expo\u003C\/a\u003E in September!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003ESign up for \u003Ca href=\"https:\/\/www.beamdog.com\/NewsletterSignup\"\u003Eour newsletter\u003C\/a\u003E! We’ll be running some newsletters soon with a bunch of contests, including a chance to add a fantasy version of a winner’s portrait into our games!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EIf you’re not following our Steam Developer \u003Ca href=\"https:\/\/store.steampowered.com\/publisher\/Beamdog\"\u003Epage\u003C\/a\u003E – you should! You’ll be automatically notified when we release new games.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe’re hiring! If you get skills, \u003Ca href=\"https:\/\/www.beamdog.com\/jobs\"\u003Eget in touch\u003C\/a\u003E with us!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EBeamdog is moving to a new, bigger office in Edmonton!\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhJpcAs7Epgn5P1f84J5nSQIeOK1fboFWwaHqrd8cd0zaJZyXmxg7N4T4vLuBB7OWkyo8YTXAE2T8brANCjqPcUrDd9Wo_kziFKFbQ-vRb7WJfeJbbjm1Smu9jFpsP1z-I_C9R338CKi8ij\/s1600\/BG-2018-aug-7-011.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1000\" data-original-width=\"1600\" height=\"400\" src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhJpcAs7Epgn5P1f84J5nSQIeOK1fboFWwaHqrd8cd0zaJZyXmxg7N4T4vLuBB7OWkyo8YTXAE2T8brANCjqPcUrDd9Wo_kziFKFbQ-vRb7WJfeJbbjm1Smu9jFpsP1z-I_C9R338CKi8ij\/s640\/BG-2018-aug-7-011.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-5863ca0b-7fff-44fe-23d5-cf2cc04660ed\"\u003E\u003Cspan style=\"background-color: #faf9fa; color: #19171c; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; vertical-align: baseline; white-space: pre-wrap;\"\u003ENow you can use new models of Rapiers and Kukris in Neverwinter Nights: Enhanced Edition from the Steam Workshop!\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv\u003E\n\u003Cul style=\"line-height: 2.16; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe 2.5 patches for Baldur’s Gate: Enhanced Edition and Baldur’s Gate: Siege of Dragonspear are nearly done. We have 2 show stopping bugs to finish before we can release these patches, both should be fixed fairly soon.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe’ll finish the 2.5 update series with one final patch for Icewind Dale: Enhanced Edition.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe Mac App Store will get all the updates as soon as we’re finished with the 2.5 update series.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EAfter the 2.5 patches we’ll be able to push localization updates to Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition and Icewind Dale: Enhanced Edition more frequently.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThere’re a few localization updates for Planescape: Torment: Enhanced Edition planned in the future!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EA new development build for Neverwinter Nights: Enhanced Edition will hopefully go out this week. Among other features, it will include the Road to 2.0 winners portraits (also added to Baldur’s Gate: Enhanced Edition and Baldur’s Gate II: Enhanced Edition as a part of the 2.5 patches).\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EYou can see a couple of \u003Ca href=\"https:\/\/steamcommunity.com\/profiles\/76561198407315141\/myworkshopfiles\/?appid=704450\"\u003Enew updates\u003C\/a\u003E for Neverwinter Nights: Enhanced Edition on the Steam Workshop! Enhanced \u003Ca href=\"https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1463125045\"\u003EKukri\u003C\/a\u003E and \u003Ca href=\"https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1463126121\"\u003ERapier\u003C\/a\u003E models are now available. We also have reuploaded some of the previously updated models and released an update to \u003Ca href=\"https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1463123910\"\u003Ethe Aribeth example model\u003C\/a\u003E, fixing conflicts with enhanced weapon models.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe’d like to provide an alternative to the Steam Workshop for Beamdog and future GOG Neverwinter Nights: Enhanced Edition players by uploading all our enhanced models on Beamdog.com.\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjJkA_M_VHT9PfiCouszUHuuwKlhF-JwP6oN00vJFcv_G9yjfzTOXZDU2hl11XpOuG1UyFymt_gg4jwkf7kMyjFN7BFHbxAUrivtOJszghpV8BboaIgPwSmolQ9aL6PGi6BV8hP-EjxwkJA\/s1600\/BG-2018-aug-7-014.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"1000\" data-original-width=\"1600\" height=\"400\" src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjJkA_M_VHT9PfiCouszUHuuwKlhF-JwP6oN00vJFcv_G9yjfzTOXZDU2hl11XpOuG1UyFymt_gg4jwkf7kMyjFN7BFHbxAUrivtOJszghpV8BboaIgPwSmolQ9aL6PGi6BV8hP-EjxwkJA\/s640\/BG-2018-aug-7-014.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-135b4c8b-7fff-bee9-e43b-8d2554a09666\"\u003E\u003Cspan style=\"background-color: #faf9fa; color: #19171c; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; vertical-align: baseline; white-space: pre-wrap;\"\u003E“We’re nerds for good D\u0026amp;D books” ~ Lee\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cdiv\u003E\n\u003Cul style=\"line-height: 2.16; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EDuring the time we were recording voice over lines for Siege of Dragonspear we asked Jim Cummings to voice a few funny things for the trailer. Now you can \u003Ca href=\"https:\/\/youtu.be\/P4Oi7qN7ajY?t=35m39s\"\u003Elisten\u003C\/a\u003E to an exclusive, never-used-before Minsc line!\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe NWN:EE team is currently discussing our approach towards updating all textures in Neverwinter Nights: Enhanced Edition.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EAfter finishing heavy features for Neverwinter Nights: Enhanced Edition such as “NWSync” and 64-bit support, we plan to start including popular features from the Input Trello Board.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe have a plan for adding Steam achievements for Neverwinter Nights: Enhanced Edition, but it won’t happen for a little while yet.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe TTF fonts support and the UI scaling for Neverwinter Nights: Enhanced Edition are coming, these features already work in our internal build.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EIf you plan to create a Premium Module for Neverwinter Nights: Enhanced Edition, \u003Ca href=\"mailto:contact@beamdog.com\"\u003Eget in touch\u003C\/a\u003E! Any content for it should use the 3rd Edition D\u0026amp;D rules and happen in the 3rd Edition timeline.\u003C\/span\u003E\u003C\/li\u003E\n\u003Cli dir=\"ltr\" style=\"background-color: white; color: black; font-family: Georgia; font-size: 13.999999999999998pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline; white-space: pre;\"\u003E\u003Cspan style=\"font-size: 14pt; line-height: 1.8; vertical-align: baseline; white-space: pre-wrap;\"\u003EWe’ll be bringing people from the community to talk to during our livestreams. Stay tuned!\u003C\/span\u003E\u003C\/li\u003E\n\u003C\/ul\u003E\n\u003C\/div\u003E\n\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 2.16; white-space: pre-wrap;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 2.16; white-space: pre-wrap;\"\u003EExcited for what’s next? Come and join the next livestream this Friday!\u003C\/span\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/blog.beamdog.com\/feeds\/5196912133901913685\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/08\/august-3-livestream-recap.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/5196912133901913685"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/5196912133901913685"},{"rel":"alternate","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/08\/august-3-livestream-recap.html","title":"August 3 Livestream Recap"}],"author":[{"name":{"$t":"Anonymous"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/13116717838289244649"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjiV1d2PA7EhSmfwncFsC3TxaABsi-fu7wVYQ5noD9A9JTXAD-vIprp6fN1Bkoe1J-8TE2LHJJExjiwJZIBgnTV1ELw8Htwv8eZ7O3zdlzp2PLPgc2t1U5UkTVfI8AGPNn2X7eXV4lM7p4u\/s72-c\/BG-2018-aug-7-012.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-2056840175934362101.post-8451229124282319700"},"published":{"$t":"2018-08-06T11:43:00.000-06:00"},"updated":{"$t":"2018-08-06T11:43:18.113-06:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Art"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Beamdog"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Siege of Dragonspear"},{"scheme":"http://www.blogger.com/atom/ns#","term":"The Familiar"}],"title":{"type":"text","$t":"The Art of Dragonspear"},"content":{"type":"html","$t":"\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/4o\/5tt90l2cdbgw.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"600\" data-original-width=\"800\" height=\"480\" src=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/4o\/5tt90l2cdbgw.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-4234eb71-f533-6bf8-ecf9-77c4b687ffbe\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; vertical-align: baseline; white-space: pre-wrap;\"\u003EThis is the first time Dragonspear Castle has ever been seen in a video game.\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan style=\"color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\"\u003EThis article was originally published in Issue 2 of the Familiar\u003C\/span\u003E\u003Cspan style=\"color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; vertical-align: baseline; white-space: pre-wrap;\"\u003E. \u003C\/span\u003E\u003Ci\u003E\u003Cspan style=\"color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; vertical-align: baseline; white-space: pre-wrap;\"\u003ESiege of Dragonspear is now available on \u003Ca href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.beamdog.siegeofdragonspear\"\u003EGoogle Play\u003C\/a\u003E\u003C\/span\u003E\u003Cspan style=\"color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 18.6667px; line-height: 33.6px; white-space: pre-wrap;\"\u003E and \u003C\/span\u003E\u003Ca href=\"https:\/\/itunes.apple.com\/us\/app\/siege-of-dragonspear\/id1298734617\" style=\"font-family: georgia; font-size: 18.6667px; line-height: 33.6px; white-space: pre-wrap;\"\u003Ethe App Store\u003C\/a\u003E\u003C\/i\u003E\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cbr \/\u003E\n\u003Cspan style=\"color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; line-height: 1.8; white-space: pre-wrap;\"\u003EToday we’re publishing an interview with our creative team about Siege of Dragonspear: transforming a barren, 2D map into a living, breathing castle, the development of gnomish character Glint, and bringing a fan’s characters to life.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EFor a place with such a rich history, the structure of Dragonspear Castle has been very badly documented. Yet it’s hard to blame the scholars at Candlekeep for dropping the ball on this one. The job of plotting rooms and tunnels on a scale map isn’t made any easier by the bandit hordes rampaging through the castle or a portal to another plane that spits out devilish baatezu.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/9q\/jbmp1vehli61.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"619\" data-original-width=\"800\" height=\"494\" src=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/9q\/jbmp1vehli61.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cb id=\"docs-internal-guid-4234eb71-f539-6f1d-ef8b-3cb025d392dd\" style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E“I believe this is the first time Dragonspear Castle has ever been seen in a video game. Prior to this, there was one little top-down map of the castle, which we’ve used for inspiration,” says Trent Oster. “We also dug through all of the past of Dragonspear and all of the lore surrounding it, and the more we read, the more excited we got.”\u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EAs the scale of the project grew, from a small piece of DLC to a major video game expansion, so did the team working on it. Oster believes the Siege of Dragonspear crew created the largest amount of art for any Baldur’s Gate video game. “We originally started out with this idea that we’d only make a few areas. But the team kept going and going and the last total I heard was 76 all new areas, so we’re substantially larger than Baldur's Gate II: Throne of Bhaal,” he says proudly.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/vs\/6l1sw3txb3t7.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"518\" data-original-width=\"800\" height=\"414\" src=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/vs\/6l1sw3txb3t7.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cb id=\"docs-internal-guid-4234eb71-f53a-b91e-f2ca-fe6c1aff9afe\" style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E“Everything we do starts with the story,” adds Beamdog’s Art Coordinator Jonathan Hill, who says the original map from second edition D\u0026amp;D had to evolve to match the scope of the adventure. “The initial thought was that Dragonspear Castle would be a portal to the other levels inside the castle itself. Over the course of our development on Siege of Dragonspear, we realized that this would include a larger battle than has ever been done in any of the Infinity Engine games. We almost pull the camera back to reveal a greater area and have the castle be a backdrop to that battle.”\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/x0\/rf6ybwyzwusk.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"594\" data-original-width=\"800\" height=\"474\" src=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/x0\/rf6ybwyzwusk.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cb id=\"docs-internal-guid-4234eb71-f53b-1dcc-d392-93a4eee137ea\" style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EPrepping for such a big conflict forced the team to expand the castle’s areas to accommodate a lot more units on screen. The battle takes place in the courtyard and, as the game’s title suggests, includes the building of an army and a siege situation. “The great thing about Siege of Dragonspear in general is that no-one’s ever really seen a Baldur’s Gate game full screen. You normally only have that little bit of an area around you,” says Hill, although he’s keen to stress that the traditional Baldur’s Gate focus on discovery hasn’t been lost, with plenty of NPCs to interact with during that exploration. \u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E“We’re going to an iconic location in Faerûn and it’s important that the player can walk around and reveal it. As the story started to evolve, we had to think, ‘where are we going to meet that NPC? How are we going to engage them?’ We needed to have enough space between each character so there was travel distance and everyone wasn’t all packed into one spot.”\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/4o\/5tt90l2cdbgw.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"600\" data-original-width=\"800\" height=\"480\" src=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/4o\/5tt90l2cdbgw.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Cb id=\"docs-internal-guid-4234eb71-f53b-7b22-6032-d2476ebd15b6\" style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EWorld Building\u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EIn a breakdown of the development process, Hill reveals that everything begins with writers pitching an idea for an area of the castle. From there, a concept artist goes to work and fills in the details. This concept art is sometimes placed into the game as soon as it has been created, so the programmers can start to set up those scenarios.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E“The 3D artists build what we refer to as a grey box model, which is just rough polygons. So, for instance, when the stone wall around the castle went in, it was just a flat wall and the castle itself was just a box. Once it’s in game, we have the chance to walk around and get an idea of the scale and we can start to refine the design from there,” Hill says.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E“So if the hallways are too close together, we can spread them out or knock down a wall so that we can see more of the floor. Otherwise what ends up happening is we may have five or six party members going down a hallway and then getting into a crowded fight. The core idea is that the design has to support gameplay.” \u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003ETweaking the design of the original 2D map to fit the video game wasn’t the only change that was needed. To truly live up to the name Dragonspear Castle, the location also needed an iconic piece of decoration to top it off (although the skeleton that straddles the building is from a red dragon which attacked the castle, not Daeros Dragonspear’s original steed). Yet even that design saw changes, as it moved from the initial concept art to the final in-game image. \u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E“Because it’s a red dragon, it’s a D\u0026amp;D canon red dragon. Wizards of the Coast provided us with reference material and we had to make sure that the skull matched that, rather than being a generic fantasy dragon. In the initial sketch we didn’t quite have the horns right and now the skull is thinner and the horns are much longer. At that point we found ourselves getting into the forensic anthropology of dragons,” says Hill.\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/8f\/9pyflngojgom.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"667\" data-original-width=\"800\" height=\"532\" src=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/8f\/9pyflngojgom.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-4234eb71-f53b-f164-338c-5d58fe4a3ca6\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; vertical-align: baseline; white-space: pre-wrap;\"\u003EThis is an \u003C\/span\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;\"\u003Eancient Red Dragon from the D\u0026amp;D Monster Manual.\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cb id=\"docs-internal-guid-4234eb71-f53c-1c0b-e024-3abcf13be34c\" style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003ECharacter Building\u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EVideo games are like any form of entertainment and an actor’s performance can have a major influence on how the audience responds to a character. For Baldur’s Gate: Siege of Dragonspear that was true even when the audience was still restricted to the art team. The design for gnomish character Glint Gardnersonson underwent a major revision following some sterling work by voice actor Jacob Burgess. \u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EThe Name Of The Beasts\u003C\/span\u003E\u003C\/div\u003E\n\u003Cb style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E“I've been telling my five and six-year-old boys the story of Baldur's Gate as a bedtime story,” says fan Pontus Perstrand. “I've played the game so many times that I remember the beginning by heart. Of course there is a lot of fighting, which could get pretty repetitive, but I’ve reduced the number of battles to keep things interesting. That way they can focus on imagining what the monsters look like and what hardships the characters face during the fights.” \u003Ca href=\"https:\/\/www.reddit.com\/r\/baldursgate\/comments\/3nw8ic\/ive_been_telling_my_six_and_five_year_old_boys\/\"\u003EOn Reddit\u003C\/a\u003E, Perstrand posted:\u003C\/span\u003E\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E “When I got home from work, my six-year-old son Assar showed me this.”\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003C\/div\u003E\n\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\n\u003Ca href=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/b2\/951xdthnv42k.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" data-original-height=\"521\" data-original-width=\"800\" height=\"416\" src=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/b2\/951xdthnv42k.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cb id=\"docs-internal-guid-4234eb71-f53f-fa24-534f-3e64c49f7880\" style=\"font-weight: normal;\"\u003E\u003Cbr \/\u003E\u003C\/b\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EIn honor of this piece of artistic inspiration, we had the idea of naming two monsters in Siege of Dragonspear Kämbälder and Gnäler. As you can see below, that’s just what happened!\u003C\/span\u003E\u003C\/div\u003E\n\u003Cbr \/\u003E\u003C\/div\u003E\n\u003Ctable align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto; margin-right: auto; text-align: center;\"\u003E\u003Ctbody\u003E\n\u003Ctr\u003E\u003Ctd style=\"text-align: center;\"\u003E\u003Ca href=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/t2\/9bwbaah1v5mi.jpg\" imageanchor=\"1\" style=\"margin-left: auto; margin-right: auto;\"\u003E\u003Cimg border=\"0\" data-original-height=\"525\" data-original-width=\"800\" height=\"418\" src=\"https:\/\/us.v-cdn.net\/5019558\/uploads\/editor\/t2\/9bwbaah1v5mi.jpg\" width=\"640\" \/\u003E\u003C\/a\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003Ctr\u003E\u003Ctd class=\"tr-caption\" style=\"text-align: center;\"\u003E\u003Cspan id=\"docs-internal-guid-4234eb71-f53d-bd7b-c3c1-b000d884b325\"\u003E\u003Cspan style=\"font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; vertical-align: baseline; white-space: pre-wrap;\"\u003ENow Assar and Egon (the children of Perstrand) will find out their father has brought something to the Baldur’s Gate world!\u003C\/span\u003E\u003C\/span\u003E\u003C\/td\u003E\u003C\/tr\u003E\n\u003C\/tbody\u003E\u003C\/table\u003E\n\u003Cspan id=\"docs-internal-guid-4234eb71-f53d-dad4-c6db-d803e160807f\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\n\u003Cbr \/\u003E\n\u003Cdiv dir=\"ltr\" style=\"line-height: 1.7999999999999998; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\n\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EStay tuned, we’re excited to share more materials from the Familiar in upcoming weeks! Share your impressions \u003C\/span\u003E\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003Eon\u003C\/span\u003E\u003Ca href=\"https:\/\/www.facebook.com\/Beamdog\/\" style=\"text-decoration: none;\"\u003E\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E \u003C\/span\u003E\u003Cspan style=\"background-color: white; color: #1155cc; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003EFacebook\u003C\/span\u003E\u003C\/a\u003E\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E,\u003C\/span\u003E\u003Ca href=\"https:\/\/twitter.com\/BeamdogInc\" style=\"text-decoration: none;\"\u003E\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E \u003C\/span\u003E\u003Cspan style=\"background-color: white; color: #1155cc; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003ETwitter\u003C\/span\u003E\u003C\/a\u003E\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E, and in\u003C\/span\u003E\u003Ca href=\"https:\/\/forums.beamdog.com\/\" style=\"text-decoration: none;\"\u003E\u003Cspan style=\"background-color: white; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E \u003C\/span\u003E\u003Cspan style=\"background-color: white; color: #1155cc; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003Eour forums\u003C\/span\u003E\u003C\/a\u003E\u003Cspan style=\"background-color: transparent; color: black; font-family: \u0026quot;georgia\u0026quot;; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;\"\u003E and tell us about your favorite moments of Siege of Dragonspear.\u003C\/span\u003E\u003C\/div\u003E\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/blog.beamdog.com\/feeds\/8451229124282319700\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/08\/the-art-of-dragonspear.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/8451229124282319700"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/2056840175934362101\/posts\/default\/8451229124282319700"},{"rel":"alternate","type":"text/html","href":"http:\/\/blog.beamdog.com\/2018\/08\/the-art-of-dragonspear.html","title":"The Art of Dragonspear"}],"author":[{"name":{"$t":"Anonymous"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/13116717838289244649"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"thr$total":{"$t":"0"}}]}});